10 Things About The Silent Hill Franchise That Makes No Sense

Silent Hill is a series full of webs, strings, tight knots, loose ends, and pyramids. The series is filled with fantastic stories led by some of the richest characters in video game history, but some of the narratives get too caught up in the rules of Silent Hill, or they just simply get forgotten about.

RELATED: 10 Things A Silent Hill Reboot Needs To Do

Though the series’ multi-stranded narratives would make for a great TV show, with every new installment, whether its a console game or a mobile game, the lore of the series becomes more clouded than the town of Silent Hill itself. Here are ten things that don’t make any sense about the Silent Hill series.

10 The Mystery Mailman in Silent Hill: Downpour

In Silent Hill: Downpour, a mailman appears and drops a lot of knowledge about Silent Hill, but then vanishes. Nobody knows who he is and there are no clues as to his history in the game, but some have speculated that he was also in a holding pattern, which wouldn’t be surprising as Downpour introduced a lot of new lore that was left unexplained. However, the mailman also appeared in the canon graphic novel, Silent Hill: Past Life, which was set in the 1800s, so there is no way he can possibly be alive and he must be a monster or a ghost, but there is no way of knowing.

9 Harry’s Decisions in Silent Hill: Shattered Memories

Harry was ranked as the best playable character in the series in the original, but Shattered Memories reimagines the face of the Silent Hill universe for the worst. For every entry in the series, the main character up to this point has been a troubled adult male searching for answers in a world where his head is being messed with, but none of the characters have been as dumb as Harry in Shattered Memories, not even himself in the original.

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Harry tries to run from characters that can help him, including Cybil and Dahlia. Though he might be acting impulsively as he’s searching for his missing daughter, Harry’s irrational running from civilians requires a huge suspension of disbelief to buy into, even for Silent Hill.

8 Dahlia Gillespie Murdering Her Daughter

With Dahlia Gillespie being the god fearing (or loving, it’s hard to tell) lunatic of the series, she believes that through hatred, she will produce a more loving god… for absolutely no reason whatsoever. There is no method or logic behind this, and to make matters more confusing, she believes that her daughter, Alessa, is the mother of the new, more loving God. Only Alessa isn’t given a chance to do that as Dahlia tries to murder Alessa by setting their house on fire. The reason for Dahlia trying to kill her daughter makes no sense, especially as she believed her daughter was going to give birth to a god.

7 Travis’ Parents In Silent Hill: Origins

For a game called Origins, there is a significant lack thereof. What was never explained in Origins is what the catalyst was for Travis to visit Silent Hill in the first place. And even when he did visit, why did he stay, because why would anybody want to stay? Just like any Silent Hill protagonist, Travis in Silent Hill: Origins has a sketchy past that involves a delusional mother and suicidal father, and the game briefly touches on some kind of disturbing aftermath when he was a child, but Origins never once followed up on this narrative. This could have made the highly convoluted prequel much more grounded.

6 The Otherworld Poses No Threat in Silent Hill: Shattered Memories

Shattered Memories is known as one of the worst games in the franchise, not only for its ignorance of the continuity, but also for the reason that it barely features the tropes that make a Silent Hill game.

RELATED: 10 Games Spookier Than Silent Hill

Call it a survival horror game, but in this reimagining of the original game, Climax Studios completely removed monsters from Silent Hill. Monsters only appear in the Ice World, which means hesitantly edging in to the mist in Silent Hill doesn’t induce as much paranoia or terror as it should, as the player knows there is nothing there.

5 The Otherworld’s Existence in Silent Hill: Origins

A lot of great things come from prequels. Not only do they signify a return to the roots of a series that might have become derailed, but it also excites enthusiasts of the game by delivering major fan service. However, Origins is highly contradictory and further muddled Silent Hill’s lore, most notably with the history of the Otherworld. In the original Silent Hill, the Otherworld didn’t exist until Cheryl arrived back at Silent Hill, but in Origins, which is set before the original, the Otherworld already exists.

4 The Mysterious Orphanage Girl in Silent Hill: Downpour

In Silent Hill: Downpour, a little girl randomly appears, either in a dream or in reality, but it is never explained why. It isn’t out of the ordinary for random things to appear in the Silent Hill franchise either as part of the protagonist’s delusions or as something more physical (and it’s for this reason that Silent Hill has scarier monsters than Resident Evil), but the little girl is never explained and to shrug it off as something random in a dream isn’t very Silent Hill-like. The little girl even appeared in the trailer and on promotional material, which means she may have had a more important role that was edited out.

3 Charlie Pendleton’s Murder in Silent Hill: Downpour

There’s a reason why Downpour is ranked the worst in the series according to Metacritic. With Downpour retconning everything that stands in the plot’s way of making sense, there are still significant points that are left unexplained despite several different endings, mainly being the reason why Charlie was murdered by his own father, Murphy.

RELATED: The 10 Scariest Enemies In Silent Hill 3

In one of Downpour’s endings, it is explained that Charlie’s mother wanted full custody of him after the divorce, but why would that make Murphy want to murder Charlie? If anything he would want to murder Charlie’s mother. In another ending, it shows that a pedophile kidnaps and kills Charlie, but this is too shoehorned in and doesn’t add up from what played out previously.

2 Pyramid Head’s Appearance in Silent Hill: Homecoming

In 2008, at this point in the series, Silent Hill was in dire need of some serious mythology treatment, but the developer, Double Helix Games, was more invested in paying attention to the combat elements of the game. Though that’s important for most games, Silent Hill is all about the aesthetic and the story, and the series’ best games don’t even have great combat. One of the most iconic villains in video game history, Pyramid Head, arguably the series’ scariest villain, appears in Homecoming. However, when the angular villain was revealed to be a figment of James’ imagination in Silent Hill 2, the Pyramid Head’s presence makes no sense when James had nothing to do with Homecoming.

1 Worst Vacation Ever In Silent Hill 2

It might be far and away the greatest and the scariest game in the series and one of the greatest survival horror games ever made, but Silent Hill 2 might have the biggest plot hole of the series, and once you read it, you can’t unread it. Silent Hill is the mistiest town in the world, which is what makes the horror game so scary, not being able to see anything more than two inches in front of you. But the reason why James is there in the first place is because it’s his and his wife’s favorite vacation destination. The town has been that misty since 1970, and as the game is set 23 years later, the character would most likely have never seen the place before it was the most horrifying town in the world, making it a strange holiday destination.

NEXT: 5 Best Konami Games (& 5 Worst) According To Metacritic

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