Uncovering spacetraitors in Among Us has become surprisingly popular, a success which is not unexpected because the game’s bad (it’s good!) but because it had been out for a year-and-a-half before finding this sudden success. The developers, Innersloth announced over the weekend that the sneaky party game hit 1.5 million concurrent online players, which is, well, damn. Servers have started to buckle from all the players, but the devs have a plan.
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