Final Fantasy 16 was officially announced for PS5 back at the PlayStation 5 showcase, and fans very quickly started to criticize the game’s graphics.
Turns out, though, that the graphics we’ve seen in the trailer (below) aren’t final.
During a special panel called ‘Stroll with Yoshi-P’ at Tokyo Games Show 2020, FFXVI producer Naoki ‘Yoshi-P’ Yoshida confirmed that the graphics are still being worked on and will be fine-tuned ahead of release.
Thanks to a translation by Audrey on Twitter – and corroborated by Japanese press notes – Yoshida has noted that the trailer was put together to show off the upcoming title’s gameplay, more than anything else.
“I saw some comments saying that if we [released a CGI trailer], they wouldn’t see the game until 2035,” Yoshida explained after being asked about the title by Nier creator, Yoko Taro. “So we decided to release a proper trailer.”
Final Fantasy 16 Producer Yoshi-P mentions they were pressed for time to make the FF16 trailer since they wanted to only show in-game scenes, so they couldn’t fine-tune the graphics. However, they’ll reveal a more polished trailer in the future! Here’s my subs for his comment! pic.twitter.com/VMqy9D2jYl
— ☆オードリーAudrey☆ (@aitaikimochi) September 27, 2020
More details on Final Fantasy 16 will be revealed in 2021. The game does not yet have a release date, but for now it’s listed as a PlayStation 5 exclusive.
Industry analyst Piers Harding-Rolls says Final Fantasy 16 will arrive on PC six months after PS5, and on other consoles a year later. Square Enix has yet to comment on that, though.
The post Final Fantasy 16’s graphics are still being worked on appeared first on VG247.
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