The Walking Dead: Onslaught Review Round Up | Game Rant

The newest zombie-fighting VR experience is here in the form of The Walking Dead: Onslaught. With a new release comes critic reviews and a variety of thoughts and analyses that can help users decide whether the game is right for them. Onslaught is a follow-up to The Walking Dead: Saints and Sinners, the franchise’s first foray into virtual reality via Skydance Interactive.

The second The Walking Dead VR is markedly different from the first, and analysts have their own opinions on whether the shift from surviving to slaughtering was a good decision or not. The Walking Dead: Onslaught pits the player against a horde of zombies with the task of carving their way to victory, and attempts to create a more purely fighting-based experience.

RELATED: The Walking Dead: Onslaught Has Players Rebuilding Alexandria

Onslaught got an action-filled trailer in mid-August that had many fans excited for another zombie-fighting experience, one that puts the player in a situation that many players have seen in the popular The Walking Dead TV show. While obviously the zombies aren’t real and it’s only virtual reality, VR raises a lot of player’s adrenaline levels and gets them pumped up to fight or take action. The question is, is The Walking Dead: Onslaught a game players want to turn to for that adrenaline rush, or is it not worth the buy? Critics weigh-in to help would-be buyers decide.

 

Game Rant (Dalton Cooper)

“Pacing issues aside, The Walking Dead: Onslaught is a solid VR experience that is a great option for anyone looking for some mindless, zombie-killing fun.”

Score: 3.5/5

IGN (Gabriel Moss)

“The Walking Dead: Onslaught has all the trappings of a pretty good hack’n’slash zombie game, but it’s not quite up to par in terms of interesting VR interactions and its flavorless story mode clocks in at a measly five hours. It’s great to see performances from Norman Reedus and the rest from this perspective, but its use of the popular TV show characters and environments is lacking because it never goes anywhere or shows us anything we haven’t already seen. That makes it much harder to recommend for anything other than fan service alone.”

Score: 6/10

VRFocus (Peter Graham)

“The studio has continued its high production values with a great looking VR game, a superb soundtrack and of course the official affiliation to entice fans. Yet there are clearly deficiencies in the gameplay such as the most dangerous knife ever created to the overall lack of depth. The Walking Dead Onslaught isn’t a bad videogame, it just doesn’t do anything special.”

Score: 3/5

PushSquare (Henry Stockdale)

“There are several issues though and its biggest one regards movement, which offers three options: teleportation, swinging the PlayStation Move controller, or a smooth option reliant on button pressing. None of them click perfectly and adding to this, character models look a bit rough. If you can get past these flaws, Onslaught is ultimately enjoyable, bringing good combat and rebuilding Alexandria is quite fun. If you’re a fan of the TV series, this is worth a look.”

Score: 6/10

Road to VR (Scott Hayden)

“The Walking Dead Onslaught unfortunately suffers from a bad case of being overstuffed with filler, making you grind through inconsequential missions to move forward in the story. Although there’s some fun to be had mowing down zombies and hunting for useful items in the wasteland for a while, after the first few hours it begins to feel like a chore, and not an exploration of the world envisioned in the TV series.”

Score: 4/10

UploadVR (David Jagneaux)

“I hate to say it, but The Walking Dead: Saints & Sinners is just a much better example of how to create an immersive VR world, much better use of the source material, and much better game in general.”

Score: 2/5

None of the critics so far seem to hate this game enough to recommend avoid playing The Walking Dead: Onslaught entirely, but it doesn’t look like it’s going to be going down in VR game history as a fan-favorite. Of course, not every game has to wow its audiences in order to be worth buying, but for many people, $30 is just not worth it for a few hours of mediocre entertainment.

If VR isn’t landing with The Walking Dead (although Saints & Sinners was generally received much better), then maybe it’s a good thing the franchise is doing a crossover with Magic: The Gathering. Players unhappy with killing fake zombies in virtual reality can kill them with trading cards, and since gaming is such an individual hobby, some people may be happier examining paper cards than swinging their arms at digital images.

The Walking Dead TV show is ending soon, and if the franchise wants to remain relevant in people’s minds beyond the upcoming spin-off, it might have to up its video gaming game, so to speak. The Walking Dead: Onslaught just wasn’t innovative, streamlined, or well-put-together enough to impress the critics, and it’s likely that some players will feel the same way once more people purchase and play the game.

The Walking Dead: Onslaught is available now for HTC Vive, Oculus Rift, PlayStation VR, and Valve Index.

MORE: Comparing The Last of Us 2’s Ellie to The Walking Dead’s Clementine

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