A nostalgic series for many, PS1’s Spyro The Dragon trilogy recaptured audiences recently with its Unreal Engine 4 remaster in late 2018. The first entry Spyro The Dragon, (much like the rest of the trilogy), is not known for its difficulty, with simple platforming and enemies throughout that don’t pose the purple dragon too much of a threat. What is difficult, however, is completing each stage 100%.
Most levels contain dragons, gems, and eggs to collect. Including many that are tucked away in blind spots near impossible to find. This extra challenge makes Spyro The Dragon a worthy challenge to even the most experienced collectathon gamer.
10 Cliff Town
Like many levels on this list, Cliff Town is simple enough to beat but tricky to 100%. From gems inconspicuously hidden in pots to an entire section that appears to be nothing more than the level’s background. Cliff Town also features some tough enemies, particularly spoon-wielding pot-stirrers whose attacks have deceivingly long reach. The level’s egg thief is also one of the most difficult to catch in the game.
9 Jacques
Jacques is a simple level to beat, with a boss fight that offers little challenge. But it’s not the jack-in-the-box opponent that earns Jacques its spot on the list, it’s the timed platforms.
Attacking Jesters will temporarily raise platforms required to reach certain areas. Players must act fast though as these platforms will soon start descending. One, in particular, requires the player to burn a Jester in a different section of the map to its corresponding platform. This forces the player to make a mad dash, made even more difficult by having a separate platform to raise along the way.
8 Gnasty Gnorc
As far as final bosses go, Gnsaty Gnorc is hardly up there with the likes of Mike Tyson in Punch-Out!! or the Soul of Cinder in Dark Souls 3, but can still be a tricky encounter nonetheless. Unlike most bosses who will come at players in full force, Gnorc spends the fight running away from Spyro.
Chasing the series’ antagonist is easier said than done though, with Gnorc hopping across retracting platforms that must be traversed with precision. Otherwise, players will find themselves drowning in the pit of lava beneath.
7 Icy Flight
The flight levels in the Spyro games divide fans. Some see them as an enjoyable change of pace. While others view them as the series’ Achilles heel, with awkward camera positioning and frustratingly short time allowances.
Icy Flight’s difficulty comes predominantly from the barrel carrying trains. The trains move fast on tracks that spread throughout the level, making chasing them very time-consuming. Far from ideal when against the clock.
6 Gnorc Cove
The penultimate level in the game, Gnorc Cove is unsurprisingly one of the toughest stages. What makes it tricky is the bomb-throwing enemies. The giant foes will throw either exploding TNT’s that must be avoided or roll more sturdy explosives that can be knocked back at them. Furthermore, the enemies are positioned on narrow corridors with little room to maneuver. Meaning simply avoiding the bombs is not an option.
5 Haunted Towers
Haunted Towers features one of the most well-hidden sections in the game. Players must take a blind leap of faith around the side of a building to find a tucked-away part of the level. Although it is possible to see this section early in the stage, many players won’t initially take this into account. Meaning they’ll have to return to the beginning of the level to map the area out.
4 Wild Flight
Wild Flight is not just the toughest flying level in Spyro the Dragon, but the toughest flying level in the entire trilogy. Many of the targets are dangerously close to the hazardous water below that will kill Spyro instantly if he touches it. Furthermore, the circling planes zip around the map at high speed, making them a real pain to destroy when racing against the clock.
3 Twilight Harbor
The final level, Twilight Harbor, features one of the toughest enemies in the game. The gun-wielding foes, (whose bullets were replaced with Splatoon like paint in the Reignited Trilogy), pop up all over the level. Punishing players who aren’t quick to react to the spraying attacks.
Furthermore, collecting all of the gems requires the player to flame an inconspicuous crank on a bridge. This crank raises the bridge, turning it into a ramp that leads to a hidden section. Flaming the crank is counterintuitive for two reasons. Firstly, the crank appears to simply be an aesthetic design of the bridge. Secondly, Spyro’s flame breath causing the crank to wind up doesn’t seem logical. Even for a game with a talking Dragon for a protagonist.
2 Tree Tops
Tree Tops is another level that is simple enough to beat, but a nightmare to 100%. This is largely due to a section of the level that appears to be just out of reach. Tantalizingly close, it entices the players to simply glide to it, but doing so will drain the player’s lives as they consistently fall short.
Reaching the section requires that the player finds a convoluted path. A path that includes charging the wrong way up ramps and making difficult jumps at speed to ensure that Spyro’s momentum will carry him to the platform. The section having instructional videos on YouTube with over a million combined views is of little surprise.
1 Misty Bog
Misty Bog earns its spot on the list for being difficult to beat AND 100%. The level’s enemies are some of the toughest in the game, predominantly the small frogs whose tongues have frustratingly long reach. One room in particular crams six of these frogs, along with a few other enemies, into a tight space with little room to maneuver. Finishing the level with all of the gems is no easy feat either, due to a secret section only accessible by climbing a stone structure that initially appears to simply be a part of the scenery.
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