Phasmophobia, literally meaning fear of ghosts, is a new co-op horror from Kinetic Games. Players take on the role of ghost hunters, taking contracts to find and identify the spirits in haunted buildings. Phasmophobia is currently in early access on Steam, but already has many locations to explore and ghosts to hunt.
There are a total of 12 ghosts in the new horror game, and each has their own traits, strengths, and weaknesses. It’s by identifying these that players can identify what kind of ghost they’re facing, and get paid for the contract. Being well-prepared is key to ghost-hunting, and knowing what kinds of spirits are out there may just save lives.
The first six ghosts in this guide are the least difficult to handle in Phasmophobia’s Steam release. This doesn’t mean they should be underestimated however, as they can easily take a team apart in the right situation.
- Spirit: The most common ghost in the game, Spirits can still be very dangerous. They’re usually found after an unexplained death, and can be delayed with Smudge Sticks. Evidence: Spirit Box, Fingerprints, Ghost Writing
- Shade: Another common ghost, Shades are notably shy, and will only hunt lone players. As is often true in Survival Horror games, sticking together will prevent deaths among the players, but also make it difficult to find the Shade. Evidence: EMF Level 5, Fingerprints, Ghost Writing
- Poltergeist: The Poltergeist is known as a “noisy ghost” due to its ability to move objects around. This makes the poltergeist very dangerous in a room full of items, but almost useless in an empty one. Evidence: Spirit Box, Fingerprints, Ghost Orb
- Jinn: A territorial ghost, the Jinn will attack only when threatened. Although it has the ability to travel at high speed, turning off the location’s power source will prevent this ability. Evidence: Spirit Box, Ghost Orb, EMF Level 5
- Mare: The Mare is the source of all nightmares, and is most powerful in the dark. Turning on all the lights makes it less likely that the Mare will attack, however it’s fond of turning them off and tripping the breaker box. Evidence: Spirit Box, Ghost Orb, Freezing Temperatures
- Phantom: The Phantom is a slow ghost, but has the ability to pass through the walls of Phasmophobia‘s levels. While it has a significant effect on sanity while viewed directly, taking a photo of it will make it disappear. Evidence: EMF Level 5, Ghost Orb, Freezing Temperatures
While all the ghosts in Phasmophobia are dangerous, these next six are the trickiest to deal with. Special powers, high aggressiveness, and relentless hunting make them a real threat to even the best prepared ghost hunters. Identifying a ghost in Phasmophobia requires evidence, but these spirits can make it hard to get.
- Wraith: The Wraith is one of the most dangerous ghosts in Phasmophobia. It’s a relentless hunter, has the ability to fly, and can travel through walls. Its weakness is a toxic reaction to salt, which will prevent it attacking. Evidence: Fingerprints, Freezing Temperatures, Spirit Box
- Banshee: Another dangerous hunter, the Banshee will focus on one player at a time. It has a strong reaction to the Crucifix, meaning the item can be used at longer range. Evidence: EMF Level 5, Fingerprints, Freezing Temperatures
- Revenant: Just like Chris Walker in Outlast, the Revenant is a violent ghost that will attack players indiscriminately. It moves much faster while hunting, but is very slow if Phasmophobia‘s players are hiding from it. Evidence: EMF Level 5, Fingerprints, Ghost Writing
- Yurei: Many ghosts can’t attack until the player’s sanity drops low enough, but no ghost drops sanity faster than the Yurei. It’s a good thing they don’t come in hordes like the monsters in The Evil Within 2. This can make the Yurei very dangerous, but using Smudge Sticks on its room will prevent it from wandering. Evidence: Ghost Orb, Ghost Writing, Freezing Temperatures
- Oni: One of the most active types of ghost, Oni move more quickly when players are close by. While this makes them dangerous, it can also make them easier to find and identify. Evidence: EMF Level 5, Spirit Box, Ghost Writing
- Demon: One of the most dangerous enemies in Phasmophobia, the Demon is highly aggressive and a crucifix is recommended to prevent hunts. On the plus side, it will allow ghost hunters to use the Ouija Board without a sanity penalty. Evidence: Spirit Box, Ghost Writing, Freezing Temperatures
Phasmophobia is out in Early Access on PC.
Find A Teacher Form:
https://docs.google.com/forms/d/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ/viewform?edit_requested=true#responses
Email:
public1989two@gmail.com
www.itsec.hk
www.itsec.vip
www.itseceu.uk
Leave a Reply