Among Us took the world by storm with its social-deduction mechanics and simplistic yet adorable art style. The name of the game is to kick the impostor off the ship. There’s a much smaller chance that players get to play as impostors instead of crewmates, but once they’re finally able to get the role, everything can seem a bit overwhelming.
For one, impostors should know the rules of the game well. Another is impostors should know foundational impostor rules — pretend to do tasks, sabotage the ship, use vents, etc. In the end, a good impostor benefits both parties by putting on a good match. The impostor is the role that has the most to juggle, but with these tips, everything will be much smoother. With that said, here are ten impostor tips to win any game.
10 Save The Hard Lie For The End
When there are three crewmates remaining, impostors should run to the big red button then immediately claim that they saw someone vent. Hard lies are lies that claim hard evidence such as “he vented” or “I was in the security room, I saw him kill Red.” These are powerful accusations that when used, will almost guarantee everyone sides with the accuser. People will always believe a vent accusation, but once they kick out the guy accused of venting and turns out he’s not the impostor, then all fingers point to the “snitch.” Since these can only be used once, it should be used at a time when one kill is all that’s left to win.
9 Spare Crewmates Who Use Emergency Meetings
An impostor should take note of who uses the emergency meetings and keep track of how many they have left. If there are crewmates that are totally out of meetings, it’s best to spare them and save them for the end. This leaves the impostor with a small group who can’t sound the alarm. There’s an added benefit to this tactic. Since the impostor is reserving who to kill for last, crewmates will back the impostor up thinking that he’s clean. “He could have killed me if he wanted to” players would say. Little do they know, the impostor just chose to spare them.
8 Use Emergency Meetings
It would be inconvenient for an impostor to call an emergency meeting. People would think that he’s better off sabotaging and killing people. Which is why they wouldn’t expect an impostor to push the big red button. Why would an impostor press it? To vote someone out of course. To fill the discussion with misinformation, adding to the list of suspects thereby making it harder to deduce him.
Effective soft accusations to throw in there would be “Yellow sus” or “Cyan’s following me.” But most importantly, a good impostor would save one remaining emergency meeting for that big juicy hard lie that will win him the game.
7 Use The Admin Map
The admin map is an underutilized but secretly effective tool that shows what rooms are occupied, and how many crewmates there are in each room. The reason an impostor would want to look at this is that so he can properly craft his story in a way that there’s not more than one person to refute what he said. For example, if there are three remaining people and the admin map shows that two of them are together, then it’s not a good idea to pull out the “he vented” accusation. There would be a witness against that claim, exposing the impostor for the lying fraud that he is. If, however, the admin map shows three people dispersed across different parts of the map, then that’s an opportune time to throw in the “he vented” accusation.
6 Use A Combination Of Self-Reports And Walk Aways
If the guy reporting the body is always the same guy, people will be suspicious and realize the snitch is constantly near the incident. Chances are, they will be hot on the reporter. On the other hand, walking away has its dangers as well. If a crewmate bumps into the impostor walking away from the direction of the corpse, he’ll have every reason to be suspicious. Walking away and self-reporting both have their risks and advantages. Using both will cancel out the effects of each other. However, when there’s a vent nearby after a kill, it’s best to take it to escape the scene.
5 Pretend To Do Tasks
A suspicious crewmate is one with no clear objective. Only the impostor doesn’t have to do tasks. Any crewmate who’s seen just roaming about the map will get some unwanted attention. The idea is to pause near task areas so that crewmates will be more assured.
Pretending to do tasks also gives the impostor a breather, allowing him to lock-off rooms, trigger crises, kill the lights, and such. In the same way, the impostor could look at the CCTV and admin as well to convince people he’s just as passionate as them in finding the killer.
4 Counter-Accuse Accusers
Don’t just say “it wasn’t me.” People will keep pressuring the impostor if all he does is negate accusations thrown at him. Besides, everyone will say that. Instead, redirect the conversation so that suspicion is evenly spread throughout the crew. If Red is the impostor and Blue says “Red sus,” a typical response would be “I was doing a task.” In addition to saying this, it would be a better and more deceiving response to continue with “You’re trying to kill me off. It could be you,” or “It could be a self-report.” Add in some “Stop voting people off! We’re already dwindling with these wrong ejects!” to pressure the crew even more.
3 “Self-Report” Accusation Works Well
On the topic of counter-accusing, self-reporting is an effective tactic among impostors. Which is why anyone who reports a body is looked at with a grain of suspicion. Adding heat to that suspicion is an effective way to kill off a crew member without having to actually lay hands on them. Though, this accusation should be used sparingly. People will catch on if the same crew mate constantly suggests a self-report. If, on the other hand, a non-impostor suggests a self-report, a good option would be to accuse the accuser of being an impostor. This will add to the list of suspects, making it harder to deduce the actual impostor.
2 Work With Other Impostors
There are options for up to three impostors. With each additional impostor, the game becomes exponentially more complex and fast-paced. But, impostors have to make the most out of this and work as a team. Walking with fellow impostors, though a risky play as it can tag suspicion on all impostors at once, is quite rewarding as it can net some sweet multi-kills.
Also, if an impostor is being backed to a wall by crewmates, another impostor can step in and help redirect the attention to someone else. When the votes of impostors stack, it can be quite devastating.
1 Mix Things Up
The ultimate key to being an impostor is unpredictability. Among Us is a lot like poker. If the crew suspects a particular pattern being followed by a particular crewmate, they will catch on. Not long after, that vent-accusation strategy will be a clear-as-day tell. A good impostor will mix his approaches after every discussion so that he doesn’t seem like a guy with a devious plan. If the impostor used the argument “you’re trying to vote me off” at the first discussion, then maybe pull off “self-report” at the second discussion. If at the first discussion, the impostor’s trying to vote someone off, then at the second, he should suggest skipping the vote.
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