Even with all of its delays, it’s hard to deny that Cyberpunk 2077 is one of the most anticipated games that will (hopefully) release this year. Ever since the game’s announcement, developer CD Projekt Red has been teasing some of the most ambitious features that players can expect in the game, such as its vast open-world environment and a next-level character creation system that offers players nearly unlimited options to choose from.
Now, during an interview after CD Projekt Red’s latest Night City Wire episode, Senior Level Designer Miles Tost shared some insight into how acquiring and accessing vehicles will work in the game.
During the same Night City Wire episode, CD Projekt Red went into detail on the many vehicles that will be available for players to obtain in Cyberpunk 2077, and Tost clarified that while players can steal cars in the game, it won’t be easy like in Grand Theft Auto 5.
In GTA V, stealing cars is heavily integrated into gameplay to the point that it’s necessary for players to progress through the game’s story faster. In Cyberpunk 2077, Tost confirmed that players wouldn’t be able to just steal a vehicle at the very beginning of the game, given that they must first level up certain stats before they can snatch a car. As an example, Tost said that there is a certain body stat that players must boost up to pull people out of their vehicles. The same goes for breaking into parked cars, given that there is also a specific technical stat required to perform that action.
Meanwhile, in a shocking announcement several days ago, developer CD Projekt Red revealed that Cyberpunk 2077 will be delayed yet again. It is worth noting that this is the third time that the highly-anticipated sci-fi game has been delayed, and this time the focus is on optimization. Luckily for CD Projekt Red, most fans understood the company’s decision to postpone the game once more, though a few disgruntled fans have since sent death threats to Cyberpunk 2077 developers.
Due to the growing number of threats the studio continues to receive after the announcement of the delay, lead game designer Andrzej Zawadzki addressed the issue on social media. “I understand you’re feeling angry, disappointed, and want to voice your opinion about it,” Zawadzki said on Twitter. “However, sending death threats to the developers is absolutely unacceptable and just wrong. We are people, just like you.”
Cyberpunk 2077 launches December 10 for PC, PS4, Stadia, and Xbox One, with PS5 and Xbox Series X versions also in development.
Source: Twisted Voxel
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