While the maker of Phasmophobia did once hint at plans to add a PvP mode to the smash-hit cooperative ghost-hunting game, they’ve now said naw that’s off. Didn’t fit what the game is. Makes sense. Phasmophobia’s a game of terse and unpredictable encounters with entities who behave in inhuman ways, and even the most murderous spirit is often inscrutable. A human opponent playing to win objectives sounds boring in comparison. And with only one person making the game, sure, it’s best to focus on the good stuff rather than get lost in modes people didn’t buy it for.
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