The wait for Beyond Light will soon be over with Destiny 2 players will finally stepping into the Darkness for the first time and wielding the first dark element, Stasis. While the new Stasis subclasses will shift the playground substantially, Bungie unveiled in a recent article that Anti-Champion mods will now go on armor pieces instead of weapons.
Champions were a new type of enemy introduced in Destiny 2: Shadowkeep. They are a form of elite combatant and require special mods to be countered. Currently, players can face Barrier, Overload, and Unstoppable Champions in end-game activities and are encouraged to equip their respective mods on specified weapons. For instance, Anti-Barrier mods drain Barrier Champion shields very quickly.
Starting with Beyond Light, Anti-Champion mods will be slotted into armor pieces, instead of weapons. Players actually started to see this shift in Season of Arrivals with a single Anti-Champion mod in the seasonal artifact. The Unstoppable Pulse Rifle mod was fitted into gauntlet armor instead of the weapon itself. This was met with great reception because exotic weapons (which don’t have a mod slot) could benefit from the perk too.
Players will no longer need to use legendary weapons to counter the Champions in an activity. At the same time, Anti-Champion mods will no longer occupy the only mod slot on legendary weapons, letting players customize them as they wish. Said mods will, of course, take up a mod slot on armor, but that isn’t as significant of a loss since armor pieces have 3-5 mod slots. Exotic weapons which have built in Anti-Champion capabilities will benefit from this change too since they’ll potentially be able to counter two Champion types simultaneously, once with their intrinsic perk and then with the bonus they gain from the armor. At the very least, they’ll free up an armor slot.
For the past year, fans had been asking the developers to give other exotic weapons Anti-Champion capabilities too. Those guns felt left behind not only because they couldn’t accept mods but also because some of their brethren had these capabilities built-in. This change might be Bungie’s way of compromising, but the details are still unknown. Fans don’t know how many different types of armor will accept these mods and how strict they’ll be towards weapon families. Bungie had distributed different types of Champion mods to different weapon types each season to artificially create metas, and that still could be the case in the future. This is either a fun or limiting philosophy depending on the player’s approach to the game.
Destiny 2: Beyond Light releases November 10, 2020 for PC, PS4, Stadia, Xbox One, and Xbox Series X. The PS5 version will release on November 12.
Source: Bungie
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