Fallout: 10 Things That Make No Sense About The Timeline

Every game franchise that’s been around as long as Fallout will have a few “loose ends” when it comes to lore. Though many anomalies such as the ghoul kid in the fridge or actual-psychic Mama Murphy raise eyebrows, they don’t have much to do with the timeline of events in the game universe.

RELATED: Fallout: 10 Questions We Still Have About The Great War

Questions that plague Fallout lore fanatics and the timeline relate to things like Liberty Prime or how long nuclear radiation fallout sticks around. From the creation of Deathclaws to who created RadAway and why it is everywhere, some parts of the Fallout timeline just don’t make sense.

10 Why Did No One Pursue Alternative Fuel Sources?

Fallout fans will recall what led to the creation of the nuclear wasteland: the Resource Wars over oil and uranium. Many skirmishes were fought over the last scraps of land said to have the black gold specifically. But the signs of scarcity were obvious long before the first conflict in 2051.

As war brewed, America did make headway with atomic power. However, there is not much in Fallout lore to suggest why no one else pursued alternative power sources like wind or solar energy. While this question does break the premise of Fallout‘s divergence from our own world, it still needs to be asked.

9 Why Has the Radiation Not Dissipated By Now?

This is another question even long-time fans have trouble reconciling their disbelief in. Britannica states that, after 48 hours, the residual radiation from a nuclear explosion will have decreased to about one percent. Some fans have contended that this isn’t true, citing Chernobyl as an example. But that was a nuclear explosion with particles going into the air instead of a bomb being dropped.

Even with super intense nuclear power the Fallout universe could have developed, 200 years is a long time. And it’s unclear just how many bombs got dropped, so why is everywhere still so disconnected and irradiated?

8 How Did Bottle Caps Become The Preferred Currency?

Pre-war currency (paper money, generally) is littered throughout the Fallout wasteland. But it doesn’t mean much in comparison to precious Nuka bottle caps that act as the main currency. How exactly did this come to be?

RELATED: Fallout: 10 Things That Make No Sense About Power Armor

Nothing across any of the games really indicates that the bottle caps are special in any way. In fact, it might be easy to create a bunch of bottle caps instead of scrounging around for them to create infinite money. So was there some event or series of events that made everyone want bottle caps? With Fallout 5 feeling ever further out of reach, fans will have to keep waiting on an answer.

7 Why Would Animals Evolve Into Monsters Instead Of Dying?

The FEV has done a great deal: created super mutants, facilitated neural links with computers, and even contributed to synth creation. Fallout lore also claims that FEV, in tandem with radiation, contributed to the creation of monsters in the wasteland. Though it is also rumored that Deathclaws are mutated chameleons, this happening over the course of 200 years doesn’t quite track.

Radiation, regardless of type, generally causes malignant mutations and not evolutionary ones. That means that most animal life would have died off due to explosions or long-term radiation poisoning. The likelihood of animal groups at-large mutating from crabs into giant crusty Mirelurks isn’t as high as them all dying off quickly or over time.

6 If RadAway Cures Radiation And The Institute Can Teleport, Why Can’t Humans Cure Cancer?

Players can find all kinds of medicine and drugs around the still irradiated Commonwealth. From stimpaks to Jet, the Sole Survivor can handle just about anything including radiation. Just use RadAway — it’s everywhere anyway. But why is that?

Was pre-war America able to anticipate nuclear war to the point of creating anti-radiation meds like candy? If they could do that, why not target other harmful things like cancer? The mystery behind the creation of RadAway and how the Institute creates some of its technology such as teleportation just doesn’t hold up in comparison to tackling other real-world problems like cancer or even something as banal as near-sightedness.

5 Liberty Prime: Used Or Unused?

There are discrepancies about whether or not a giant robot got used during China’s occupation of Alaska. As fans of the franchise will remember, before the ultimate events of the Great War, China invaded Alaska for its oil. In order to regain control of the territory, the U.S. deployed units clad in power armor that were successful in their mission.

RELATED: Fallout 4: 10 Things You Probably Missed In Cambridge Polymer Labs

But the player can encounter a place called Cambridge Polymer Labs with a bemusing Nanny robot caretaker. She will tell the player the history of the research surrounding the lab including work for components used to construct a Liberty Prime. She goes so far as to say that it was Liberty Prime who returned Alaska to U.S. control.

This is in obvious conflict with what fans know about the Fallout timeline. Power armor was more successful, so the Pentagon chose to use it instead of Liberty Prime. Unless…?

4 Fallout 76 Features The Brotherhood of Steel

Fallout 76 has rubbed many of the franchise’s fans the wrong way for many reasons. But one of the main issues lies in how the game twists already established universe lore for the games. Specifically, 76 features the Brotherhood of Steel, but takes place a full 30 years before the group is founded.

This issue wouldn’t be such a thorny one if it weren’t for the fact that Fallout 76 attracts many new players to the franchise. This sets them up for immediate confusion as all other entries in the series stand by the original foundation year of the Brotherhood being 2077. Moreover, the East Coast chapter, pictured in promotional media for 76, wasn’t founded until 2254.

3 Jet Chems and Vault 95

Jet didn’t exist at the time the Vaults became necessary. Fallout 2 reveals to fans that Myron developed the drug from Brahmin poop gas during the 23rd century. This wouldn’t be problematic if not for Vault 95 near the Glowing Sea.

RELATED: The Lone Wanderer Vs The Sole Survivor: Who Is Better In Fallout?

Vault-Tec filled this one with drug addicts, made them quit cold turkey, and stay clean for about five years. After that, the Vault dwellers gained access to 15 cases of Psycho and Jet. This would suggest that Jet did exist prior to the Great War.

Many fans chalk this inconsistency up to the series switching studios from Interplay to Bethesda after Fallout 2.

2 If 200 Years Have Passed, Why Is The World Still In Shambles?

Fans often quarantine this question in the furthest possible corner of their minds. After all, Fallout 4 takes place some 200 years after the events of the Great War. Why wouldn’t civilization have recovered a bit or at least scrapped all of the blown-out cars for parts by now?

But there are still skeletons in the streets and plenty of unlooted buildings around the Commonwealth. New Vegas also shows that some industries like gambling have recuperated, so that just further begs the question.

1 Furthermore, What About Other Countries?

Though not much is known about how other countries fared during the Great War, fans have their theories. Most people believe the U.S. fared better than any other country.

Europe and the Middle East had only just come off the Euro-Middle Eastern War and civil unrest when the bombs dropped. China also got nuked and not much is known about the USSR, Australia, or anywhere in Africa or South America. Whether or not these countries also had Vaults is irrelevant if, in 200 odd years, they haven’t been able to recover at the snail’s pace that the U.S. seems to have.

NEXT: Fallout 4: The 10 Biggest Plot Holes In The Game

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