Shigeru Miyamoto once said “A delayed game is eventually good, but a rushed game is forever bad.” In the modern day it seems every project undergoes at least one delay before hitting the shelves. The most notorious example of this is Cyberpunk 2077, which so far has undergone three delays spanning more than six months.
To show the upcoming open-world RPG it is not alone, the following ten games were either delayed at least just as many times, though usually more, or their delays spanned more than the time Cyberpunk 2077 has been so far postponed. Fortunately, most of these turned out well, impressing critics and fans alike.
10 Persona 5
Given Persona 5’s impressive length, it is no surprise to hear the game was in development for well over four years. The fifth numbered entry in the cult classic franchise was supposed to come out in 2014 before suffering an indefinite delay. Another two years in the oven worked wonders, and it is seen as the best entry in the franchise. Developer P-Studio was not done with the game after its 2016 release, however, since they recently released an update, Persona 5 Royal, which adds about twenty hours of content to the story.
9 South Park: The Stick Of Truth
Obsidian worked on the South Park: The Stick of Truth for publisher THQ. It went through numerous troubles during development, including the developer suffering layoffs and the game switching publishers to Ubisoft. The release date was originally set for March of 2013, but suffered a whole year of delays, hitting shelves on March, 2014. As far as adaptations go, The Stick of Truth is one of best games based on a television or movie.
8 Legend Of Zelda: Breath Of The Wild
The Legend Of Zelda: Breath of The Wild released alongside the Nintendo Switch. Never before could a handheld console even hope to run something half as ambitious as the open-world Zelda title.
It was not an easy road to release however, as shown by its initial 2015 target release getting pushed back two years. Issues with the physics engine was cited as a main cause for development woes, but it was also one of the most standout features of the gameplay, so the delays paid off.
7 Crackdown 3
Crackdown 3 was announced At E3 2014 and the first announced release date was 2016. However, it suffered delay after delay until it finally came out in 2019. Upon release, people wondered why the game took so long to make, considering it is fairly standard action game set in an open-world environment. It is not bad game by any stretch of the word, but it does not reinvent the genre. Most reviews sit somewhere between 60 and 70.
6 Final Fantasy XV
Final Fantasy XV was first announced as Final Fantasy Versus XIII in 2006. After years of few updates and a small trailer here and there, the title was rebranded as Final Fantasy XV in 2013. Even after all this time, the game suffered one final delay from September 2016 to November. While it was in development for about a decade, the game only suffered one public delay, since all other pushbacks were done behind the scenes.
5 Aliens: Colonial Marines
One expects the Alien franchise and video games to go hand in hand. While some games based on the property have struck gold, Aliens: Colonial Marines was not one of them. After an unrelated game of the same name was cancelled on the PS2 in the early aughts, Gearbox was tapped to bring the franchise to the PS3 and Xbox 360. Initially set for a 2009 release, layoffs at Gearbox and a the company outsourcing development to Timegate Studios caused delays up until 2013.
4 Daikatana
John Romero is legendary for his hand in the Doom franchise. More recently, he founded Romero Games with his wife Brenda, a studio currently prepping for the December first release of Empire of Sin. Between these two projects John Romero worked on the infamous Daikatana. The FPS game was heavily marketed as a the next evolution in the genre with a particularly aggressive advertising campaign. Delays only further increased hype. Unfortunately, the finished game is bogged down by notoriously poor AI for the player’s sidekicks.
3 Prey
This is not talking about Arkane Studios’ Prey, but the 3D Realms first-person shooter released in 2006. True to the developer’s reputation in the late ’90s and early aughts, Prey was announced in 1995 and went through several iterations before reemerging in 2005 as the game players eventually got their hands on.
Trailers of the original build still exist, showcasing an impressive difference. A true sequel was in development, but was cancelled even after a gameplay demonstration was made public.
2 Mighty No. 9
Keiji Inafune designed Mega Man and served as producer on the Mega Man Legends games. He crowdfunded a new game with his new studio after leaving Capcom called Mighty No. 9, a spiritual successor to the Blue Bomber. Originally scheduled for an April, 2015 release, it suffered a total of three pushbacks until it hit shelves in June of 2016. Unfortunately, reception was mixed to negative, with complaints mostly targeting the uninspired level design and janky gameplay.
1 Max Payne 3
After Max Payne 2, the series was passed on to Rockstar Games, who announced a third game in the franchise for a release in 2009. It was steadily pushed back several times until it went dark, only finally coming back two years later with more trailers and screenshots. Even after all this time, the game was pushed back one last time from March to May of 2012. The wait was worth it in the end, since Max Payne 3 is one of the best third-person shooters ever made.
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