My Hero One’s Justice 2: 10 Best Plus Ultras In The Game

My Hero Academia One’s Justice 2 remains one of the most active casual fighting games out there. With a recent DLC putting Mei Hatsume on the roster, as well as an upcoming DLC that will add Class 1-B’s own Itsuka Kendo as another playable character, it looks like this game isn’t anywhere close to expiring. While the main selling point of this game is that it promises players the opportunity to control some of their favorite characters from the anime, the ultimate attacks of these characters, known as Plus Ultras, add to the gameplay by forcing the players into unique cutscenes where they utilize their Quirks to take down their opponent.

RELATED: My Hero One’s Justice: 5 Characters We Want In The Next DLC (& 5 We Don’t)

Of course, no Plus Ultra should be taken lightly, there are a few that stand out not only because of how much damage they cause, but how visually appealing they are compared to others.

10 Deku (Shoot Style)

Shoot Style Deku has always been a popular character in the One’s Justice and One’s Justive 2, mostly because of his agility and the fact that he’s not too complicated to use.

His second Plus Ultra has received a slight upgrade since the first game; it’s essentially the same thing, with Deku kicking the opponent into the air and back down to the ground, but features a finisher in which Deku delivers a Detroit Smash straight to his opponent’s face. The blow is detailed in slow-motion, allowing players to take full advantage of their unlucky victim’s face.

9 Muscular

Besides a slight aesthetic change, Muscular’s second Plus Ultra hasn’t changed at all between One’s Justice and One’s Justice 2. After beating the opponent to the ground, he adds insult to injury by delivering a flurry of enhanced punches that forces his opponent into the earth.

Unfortunately, the option to deliver a 1,000,000% Delaware Detroit Smash doesn’t apply here, so Muscular is free to do as he pleases here without sudden retaliation.

8 Fat Gum, Suneater, & Kirishima

The biggest difference from One’s Justice to One’s Justice 2 was the inclusion of Team Plus Ultras, which, similar to normal Plus Ultras, evoke special cutscenes when used, but they can only be activated when players utilize a team composed of three members that have a special connection in regards to their relation in the anime. These moves not only deal a colossal amount of damage, but they show just how a trio of characters would fight if they ever found themselves working together against a single opponent in the anime.

Because Fat Gum, Suneater, and Kirishima developed such a close bond during the events of Season 4, their Team Plus Ultra involves each hero getting a hit on the opponent before the three combine their power in a triple punch that blows the enemy away.

7 Chisaki (Version 2)

Chisaki Version 2 packs a lot of power, which makes up for the fact that he can barely move, and his Plus Ultra is definitely one of the most satisfying in the entire game.

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It’s also one of the most gruesome, since it involves him impaling his opponent on a stake of rock with an ominous crimson backdrop that almost makes this attack feel like an instant KO. Fortunately for Sir Nighteye, this attack can be brushed off like any other move, granted the victim still has an ample amount of health left afterwards.

6 Endeavor

Endeavor, though added as DLC for One’s Justice, came with One’s Justice 2 without any additional costs. Unfortunately, this meant that he was pretty much the same as he was in the first game, although this wasn’t necessarily a bad thing. especially when it comes to his amazing Plus Ultra.

Not only does he savagely grab his opponent by the face, sending flames from his palm to burn their scalp, but he creates a huge sphere of fire that the victim slowly falls into before being engulfed by a supernova. The most satisfying thing about this attack is seeing the target get closer and closer to Endeavor’s sphere of fire before it explodes, although this wouldn’t be so satisfying for the person on the receiving end of this move.

5 Deku (Shoot Style), Iida, & Todoroki

Deku, Iida, and Todoroki remain one of the most legendary team-ups in My Hero Academia, since their fight against Stain changed the course of their world after the villain’s ideology became public. Their Team Plus Ultra bears some resemblance to how they defeated Stain in the anime, but with a big twist.

Todoroki freezes the opponent in a pillar of ice, which Iida and Deku then chip away as the two take turns dealing attacks to their frozen foe. Afterwards, both deal a kick that propels the opponent up before Todoroki send the enemy back to the ground in a blaze of fire.

4 Nighteye, Mirio, & Deku (Shoot Style)

The Plus Ultra featuring Nighteye, Mirio, and Deku starts off with Nighteye using his Quick on his subordinates, tracking their movements as the two rush the opponent. After Mirio hits them in the air, Deku kicks them back to the ground before Mirio and Nighteye take turns getting in some more hits. Afterwards, Nighteye throws a hyper-density seal at the opponent that propels them up into the air.

To finish them off, Mirio throws Deku higher, which enables Deku to deliver a powerful punch that’s almost guaranteed to decimate the opponent’s health bar if the other attacks hadn’t already.

3 Bakugo, Kaminari, & Kirishima

While My Hero Academia often shows just how close Bakugo, Kaminari, and Kirishima have grown during their time as Class 1-A students, their Team Plus Ultra in One’s Justice 2 provides a bit more insight into what their friendship looks like when they’re on the field.

RELATED: Jump Force: 5 Coolest Ultimate Attacks In The Game (& 5 Lamest)

It almost doesn’t feel like doing Kaminari and Kirishima justice to say that this is their move too, since it involves Bakugo hurling each of them into the opponent before he unleashes a Howzer Impact at point-blank range in the opponent’s face. Unfortunately, poor Kaminari and Kirishima are caught in the blast before they can demonstrate just what their Quirks are capable of.

2 Mr. Compress, Twice, & Toga

Mr. Compress, Twice, and Toga are three of the League of Villains’ most elusive members, since their Quirks pretty much make them all masters of deception. They’ve never really been seen fighting an opponent altogether, but their Team Plus Ultra shows just how deadly their abilities are when used in tandem. Mr. Compress throws a compressed Toga and Twice at the opponent, giving them the opening they need to tie him from behind and hurl him into the air.

Mr. Compress then uncompresses a shower of Toga’s knives (cloned by Twice of course) that then rain down on the opponent. Just when this attack couldn’t get any more flashy, Mr. Compress shrinks the trio into bright spheres that slip right past the shower of knives, demonstrating just how versatile his Quirk is for both offensive and evasive purposes, sometimes both at once.

1 Shigaraki, Dabi, & Toga

After Stain was defeated, Dabi and Toga sought Shigaraki out to join the League of Villains, and despite them nearly killing one another, they grew to become some of Shigaraki’s most loyal followers. Their Team Plus Ultra involves Dabi encircling the opponent in flame, trapping them. Before the ghastly blue flames get the chance to devour the opponent, Toga jumps in and literally takes a stab at their foe. Shigaraki then takes her place and latches onto the opponent’s face, pinning them to the floor and activating his Quirk, Decay.

In the anime, a move like this would take down anyone on the receiving end, but given how much damage this attack does, it’s difficult to believe any player would still have health left after enduring this.

NEXT: Kingdom Hearts: Sora’s 10 Best Team Attacks, Ranked

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