The PS5 and its DualSense controllers hold a number of new features for Next-Gen gaming that focus on immersion. Among these new features is the DualSense’s haptic feedback, which is one of the ways th new controllers draw the player into a game through advanced vibration.
Strangely, while the DualSense controller is one of the main selling points for PS5, the signature haptic feedback feature was not developed by Sony specifically. Even more interesting is the fact that the company behind the feature, the appropriately named Immersion, had previously built a similar controller feature.
When Nintendo first launched its latest console back in 2017, the Switch and its Joy-Cons were marketed on both the system’s ability to transition seamlessly between at-home and mobile gaming, as well as the controller’s HD Rumble. Some have compared Nintendo’s HD rumble with Sony’s recent haptic feedback for the way they can each simulate sensations more than older rumble packs could in the past. However, while the two features aren’t exactly the same, both are developed by Immersion, with the version available in the Switch likely being a precursor to what recently released in the DualSense controllers.
Looking at what Sony’s strategy was when it came to the PS5 retail launch, Immersion was likely the ideal choice for attempting to push the controllers forward. Additionally, Immersion CEO Ramzi Haidamus has commented recently on the DualSense’s haptic feedback system and what led Sony to focus so heavily on the controller after having already hit the measurable limits of visual performance. According to Haidamus, there was simply nowhere forward for either enhancing the system’s sound or video quality, meaning that Immersion’s haptic technology was the logical next step for delivering a more immersive experience.
It’s always interesting when creators peel back the curtain like this and explain how some of gaming’s most impressive pieces of hardware are really created, through dozens of companies all striving towards the same goal. Most players would assume that the development process from the first design desk to finally hitting store shelves is all done in-house by the single company selling the console, but hardware manufacturing is often a collaborative effort. Even a massive, multimedia corporation like Sony still reaches out, all in an effort to bring customers the best possible experience through the PS5’s DualSense controllers.
PS5 is available now at most retailers as supplies last.
Source: Reddit
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