Civilization 6’s New Heroes and Legends Game Mode Explained

The latest DLC Pack for historical turn-based strategy Civilization 6 has arrived. The Babylon Pack is the fourth part of Civilization’s 6‘s New Frontier Pass, a season pass which will continue to include bimonthly DLC releases until March 2021. As well as the Babylonian Civilization, the new DLC also includes the Heroes and Legends game mode.

Heroes and Legends joins a growing selection of alternate game modes for Civilization 6. Like its four predecessors, the new game mode adds a twist to the standard Civ 6 experience. Heroes and Legends adds 12 Heroes from various mythologies, including Hercules, Beowulf, and Mulan. For players looking to add some larger-than-life figures to their Civ game, here’s a complete breakdown.

RELATED: Civilization 6 Adding New Pirate Scenario

While there are only 12 Heroes in the DLC, Civilization 6 players will be able to discover multiple Heroes over the course of a game. However, once a Hero has been claimed they are unavailable for all other players. There are five ways to gain a Hero in the DLC:

  • Running the Heroic Tales City Project in any City with a Monument is guaranteed to discover a Hero, and costs 25 Production.
  • Visiting a Tribal Village has a 15% Chance of discovering a Hero.
  • Sending an Envoy to a Civilization 6 City-State has a 10% chance of discovering a Hero.
  • Becoming the Suzerain of a City-State for the first time in the game is guaranteed to discover a Hero.
  • Discovering a Natural Wonder or new Continent has a 50% chance of discovering a Hero.

Once players begin to acquire Heroes, they’ll want to make use of their special abilities. While most of the Heroes can fight as regular military units, it’s their unique skills that really make them powerful.

There are 12 Heroes in the Heroes and Legends DLC, each with their own unit-type, stats, and special abilities:

Anansi

(Ranged, 3 Movement, 6 Charges)

  • Agile: Ignores Movement penalties in Woods and Rainforest terrain.
  • Anansi’s Tricks: Use when located on a Bonus or Luxury Resource. Anansi consumes the resource and generates Science and Culture. Any improvement present is destroyed. Costs 1 Charge.

Arthur

(Heavy Cavalry, 5 Movement, 4 Charges)

  • Arthur’s Accolade: Target an adjacent land military unit a player’s control. Arthur transforms the unit into a Questing Knight Civilization 6 unique unit: a heavy cavalry with increased Combat Strength and 12 Lifespan. Costs 1 Charge.

Beowulf

(Melee, 3 Movement, 6 Charges)

  • Rugged: Ignores Movement penalties in Hills terrain.
  • Beowulf’s Challenge: Target an adjacent enemy unit with Combat Strength less than Beowulf’s. Beowulf immediately destroys the target. Costs 1 Charge.

Hercules

(Melee, 3 Movement, 6 Charges)

  • Rugged: Ignores Movement penalties in Hills terrain.
  • Hercules’ Labor: Use when located on a friendly District under construction. Hercules immediately completes construction of the District. Costs 2 Charges.
  • Hercules’ Rage: Use when located on an enemy District. Hercules destroys all buildings present and pillages the District. Costs 1 Charge.

Himiko

(Civilian, 4 Movement, 8 Charges)

  • Inspiring: +10 Combat Strength to all adjacent units.
  • Swift: Ignores all terrain Movement penalties.
  • Himiko’s Charm: Target any adjacent City-State. Himiko immediately places 1 free Envoy in the City-State. If already the Suzerain there, Himiko also earns Faith. Costs 1 Charge.
  • Himiko’s Rule: Suzerains can levy the troops of the Civilization 6 City-State with no Gold cost. Costs 1 Charge.

Hippolyta

(Anti-Cavalry, 3 Movement)

  • Rugged: Ignores Movement penalties in Hills terrain.
  • Hippolyta’s Favor: Hippolyta automatically heals 20 HP each turn.
  • Hippolyta’s Command: Target any adjacent friendly unit that has moved or attacked this turn. Hippolyta immediately restores the unit’s moves and attacks.

Hunahpu and Xbalanque

(Melee, 3 Movement)

  • Agile: Ignores Movement penalties in Woods and Rainforest terrain.
  • The Twins’ Resurrection: Any ordinary land unit killed by Hunahpu and Xbalanque is resurrected under full control with full HP and movement.

Maui

(Melee, 3 Movement)

  • Agile: Ignores Movement penalties in Woods and Rainforest terrain.
  • Maui’s Inventions: Use when located on an unowned, empty plot. Maui creates a random Bonus or Luxury Resource on the plot. Costs 1 Charge.

Mulan

(Ranged Cavalry, 5 Movement)

  • Mulan’s Devotion: Mulan gains 1 Combat Strength every turn.
  • Mulan’s Defiance: Mulan fully fortifies automatically at the end of every turn.

Oya

(Melee, 3 Movement, 6 Charges)

  • Swift: Ignores all terrain Movement penalties.
  • Oya’s Storm: Oya damages all adjacent enemies and heals all adjacent owned units by 40. Costs 1 Charge.

Sinbad

(Naval Melee, 7 Movement, 8 Charges)

  • Navigator: Can enter Ocean tiles.
  • Sinbad’s Journeys: Sinbad earns 500 Gold whenever he discovers a Continent or Natural Wonder.
  • Sinbad’s Fortunes: Target any adjacent enemy naval unit or Barbarian Camp. The target is either cleared or damaged by 50%, and Sinbad immediately earns Gold. Costs 1 Charge.

Sun Wukong

(Melee, 6 Movement)

  • Swift: Ignores all terrain Movement penalties.
  • Sun Wukong’s Disguise: Sun Wukong is hidden unless adjacent to an enemy unit.
  • Sun Wukong’s Immortality: Sun Wukong has significantly increased Lifespan.

RELATED: Why Civilization 6 is Perfect on Nintendo Switch

While their legends may live on, Heroes in Civilization 6 are not immortal. Each one has a Lifespan, which defines how many turns they’ll be available to the player. However, no Hero goes quietly into the night. When a Hero dies, they leave behind two Heroic Relics: an Epic and a buried Symbolic Object. These Relics can be placed in new slots in any Monument, where they will provide passive bonuses. It’s worth noting that the Symbolic Object will have to be excavated by a Civilization 6 Archaeologist unit first.

Later in the game, these Relics can be used to call Heroes back life using Faith. Heroes who have been restored in this way will have their Lifespan and Charges refreshed. However, each Hero can only be recalled once per era, and it costs more Faith each time. Heroes and Legends is one of the most robust game modes to be added in the New Frontier Pass so far and offers tantalizing hints of the directions Firaxis may take Civ 6 in the future.

Civilization 6 is available for Linux, Mobile, Nintendo Switch, PC, PlayStation 4, and Xbox One.

MORE: Civilization 6 Gives First Look at Gaul

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