Halo: The Best & Worst Vehicles In The Franchise, Ranked

The Halo series has introduced dozens of different vehicles that the player will get to see or interact with in each game. Some vehicles are effective tools of war capable of decimating squads and other powerful vehicles.

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But there are some that are little more than a means of transportation or a major liability to use in combat. The vehicles have changed over the years for better or worse, and here are some of the best and worst Halo has to offer.

10 Best: M12 Chaingun Warthog

The first drivable vehicle introduced in the series has become a staple for every game since. It’s seen a number of changes and variations, but the standard M12 Chaingun Warthog remains one of the best vehicles in the series.

Granted the earlier models were squirrely with some questionable physics, but over the course of the series this vehicle has all but been perfected. The simplicity of a two-man vehicle with high mobility and a capable turret is a devastating combo.

9 Worst: M313 Elephant

While the intent of the vehicle is promising the Elephant itself is underwhelming. Meant to serve ass a mobile command center in battle it’s incredibly slow and underpowered. Battles are often over before it changes positions and there aren’t many defensive capabilities if it comes under attack.

Aside from the practical issues is that the vehicle is simply ugly. It looks like a Scorpion tank lost it’s turret, sprouted a crane, and generated odd lumps here and there.

8 Best: UH-144 Falcon

Considered the Warthog of the skies, the Falcon is a utility helicopter with powerful guns and lightning speed. The helicopter is capable of being piloted by a single individual, two door gunners, and can carry up to five people.

It’s a versatile vehicle that can carry a Spartan squad into battle, dogfight with enemy aircraft, and rain hellfire on ground troops. Thanks to its twin-turbine system it can also take off and descend vertically getting into hard to reach areas. This makes it dangerous in air-to-air combat, can harass air-to-ground, and was pivotal in destroying the monolithic Kraken in Halo 5: Guardians.

7 Worst: Shadow

The Shadow is a troop transport of the Covenant that can carry a Ghost into battle or eight soldiers. The problem with this vehicle is that it’s incredibly exposed in the back and sides making combat drops dangerous affairs.

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It does have a single plasma turret in the front, but the gunner is also exposed making them an easy target. The Shadow is essentially a tow truck/carrier that seems more suited for civilian use. It’s as if the turret was slapped on to justify military use.

6 Best: Z-1800 Phaeton

The Phaeton is the most prominent Forerunner weapon-ship to appear in the series. It’s a technologically advanced fighter jet with long range autocannons that can take a Spartan down in six hits. It also possesses pulse missiles that can clear a squad very quickly.

It’s most impressive features is the ability to teleport short distances allowing. This allows the ship to avoid enemy fire and makes dogfighting against a Phaeton very difficult. It’s a vehicle that gives the individual piloting it a huge advantage in combat.

5 Worst: Pelican

The Pelican is a UNSC aerial transport vehicle capable of dropping Scorpion tanks into battle or deploying squad of soldiers. While it does possess useful logistical capabilities, it lacks combat effectiveness.

It’s essentially a flying semi-truck lacking stealth capabilities, weapons, or any technology that can make it a stand-alone vehicle. The nature of this ship requires ground and aerial support to keep it alive. It can transport things, but only if where its going is relatively safe or it has backup.

4 Best: M510 Mammoth

The Mammoth does what the Elephant couldn’t, provide a viable mobile weapons platform that can hold it’s own in a fight. It’s larger than the Elephant, heavily armored, and wields powerful weapons on the top and sides. This vehicle requires a ton of firepower to take down and will claim many lives in the process.

It also has the ability to bring smaller vehicles like the Warthog or Mongoose into battle. On top of all the practical advantages it looks incredible. Sort of a hybrid of Jiralhanae, UNSC, and Mad Max design philosophies.

3 Worst: M831 Troop Transport Warthog

The Troop Transport Warthog is a standard Warthog that has had the turret taken out to fit more passengers. It’s capable of transporting up to ten people, including the driver in and out of battle. It also has the same speed and maneuverability as the standard Warthog.

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Admittedly having a heavily armed Spartan squad firing out of the back can be effective, but it leaves everyone on board incredibly vulnerable. It also relies upon those soldiers having effective weapons to be an advantage. On its own it’s little more than a more maneuverable passenger van.

2 Best: Type-55 Kraken

By far the largest ground vehicle in the game and a monster to behold is the Covenant Kraken. It’s a mobile siege tower that was once an excavation walker repurposed for combat. The tower boasts Type-26 Shade stationary guns giving it awesome defensive and offensive capabilities.

It’s large enough and so heavily armored that simply walking around is capable of decimating buildings, swarms of enemies, and vehicles in its way. It also carries a full complement of Type-54 Banshees and is able to have Type-57 Phantoms dock inside. This is by far the best vehicle in the game and a behemoth of a mobile weapons platform.

1 Worst: M274 Mongoose ULATV

The Mongoose is an Ultra-Light All-Terrain Vehicle which means it’s essentially a four-wheeler. Logistically, it is a reconnaissance vehicle meant for scouting and patrol. It serves no practical use in combat as it has no weapons.

In fact, its only defensive capability is its small size, high speed, and ability to carry a single armed passenger. This vehicle is not designed for combat and serves very little utility to the player other than avoiding the need to walk.

NEXT: The 10 Best Arena Shooters Of All Time, Ranked

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