World of Warcraft: Shadowlands World Boss Guide | Game Rant

The first season of World of Warcraft‘s Shadowlands expansion has arrived, and it adds a variety of new content to the game. This includes the opening of three Torghast layers and the Castle Nathria raid, though not all of the new content takes place inside of instances. Indeed, world bosses are set to begin appearing across the Shadowlands this week, and this guide is here to detail how they will work and what they can drop.

To begin, there are four world bosses in Shadowlands, and each is associated with one of the expansion’s four main zones. More specifically, the world bosses are Valinor, the Light of Eons (Bastion), Mortanis (Maldraxxus), Oranomonos the Everbranching (Ardenweald), and Nurgash Muckformed (Revendreth), and they will be on a weekly rotation. This means that one of these new World of Warcraft world boss will spawn each week, and players may need to wait several weeks before they can take down one that they are particularly interested in.

RELATED: World of Warcraft: Shadowlands – Best Sanctum Upgrade Order

With respect to how WoW players will know if a Shadowlands world boss is available, they will appear on the map as a world quest with spikes around it. Upon seeing this icon, fans should quickly make their way to its location, lest they miss out on the kill. That said, world bosses in Shadowlands are quite powerful, and players will undoubtedly need the assistance of others in order to eliminate them.

When it comes to the loot that players can get from world  bosses in World of Warcraft‘s Shadowlands expansion, gear will drop at an item level of 207. Notably, this is in line with the loot that can be obtained from normal difficulty Castle Nathria, making world bosses a great source for powerful gear. Moreover, these enemies can drop some highly-desirable Legendary Power recipes, and here is a summary of their loot tables for those players that are interested:

  • Anima-Charged Wristbanding: Leather Wrist
  • Doubtweaver’s Handwraps: Cloth Hands
  • Oversized Centurion Helm: Plate Head
  • Servo-Chain Waistguard: Mail Waist
  • Shroud of the Penitent: Back
  • Valinor’s Ground Pounders: Plate Feet
  • Memory of Archbishop Benedictus (Priest): After Spirit of Redemption expires, you will revive at up to 100% health, based on your effectiveness during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
  • Memory of the Final Verdict (Paladin): Replaces Templar’s Verdict with Final Verdict, a devastating strike that deals (194% of Attack power) Holy damage. Has a 15% chance to activate Hammer of Wrath and reset its cooldown.
  • Memory of the Windspeaker’s Lava Resurgence (Shaman): When you cast Earth Shock, gain Lava Surge and increase the damage of your next Lava Burst by 20%.
  • Conduits
  • Band of the Risen Bonelord: Finger
  • Bone Crushing Vicegrips: Mail Hands
  • Bone-Cleated Footpads: Leather Feet
  • Mortanis’s Ribcage: Mail Chest
  • Shoulderblade Vambraces: Plate Wrist
  • Spine Crawler Waistcord: Cloth Waist
  • Memory of a Guile of Charm (Rogue): Take advantage of the natural ebb and flow of combat, causing your Sinister Strike to gradually increase your damage dealt by up to 10%. This maximum effect will last for 10 sec before fading and beginning the cycle anew.
  • Memory of Fujieda (Warrior): Bloodthirst increases your Haste by 1% for 8 sec, stacking up to 5 times.
  • Memory of Keefer (Monk): Tiger Palm also applies an effect which increases your critical strike chance by 50% for 6 sec on the target. This effect cannot be applied more than once every 1 min per target.
  • Conduits
  • Ironroot Bindings: Mail Wrist
  • Oranomonos’s Diaphanous Leggings: Leather Legs
  • Seed-Tender’s Handwraps: Leather Hands
  • Slippers of the Leafy Undergrowth: Cloth Feet
  • Stonebark Girdle: Plate Waist
  • Twisted Witherroot Band: Finger
  • Memory of a Fevered Incantation (Mage): Each consecutive critical strike you deal increases critical strike damage you deal by 3%, up to 15%.
  • Memory of Surging Shots (Hunter): Rapid Fire deals 25% additional damage, and Aimed Shot has a 15% chance to reset the cooldown of Rapid Fire.
  • Memory of the Verdant Infusion (Druid): Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 8 sec.
  • Conduits
  • Comfortable Slumberwraps: Cloth Wrist
  • Hardened Castle Crushers: Plate Hands
  • Jingling Stone Stompers: Mail Feet
  • Muckformed Chain Choker: Neck
  • Nurgash’s Belt of Many Sinstones: Leather Waist
  • Sinstone Shoulderpadding: Cloth Shoulder
  • Memory of the Frenzied Monstrosity (Death Knight): Dark Transformation also increases the attack speed and damage of you and your Monstrosity by 12%.
  • Memory of an Erratic Fel Core (Demon Hunter): The cooldown of Fel Rush is reduced by 30%.
  • Memory of Azj’Aqir’s Madness (Warlock): Chaos Bolt increases the damage of Chaos Bolt by 25% and reduces the cast time of Chaos Bolt by 20% for 3 sec.
  • Conduits

World of Warcraft is available now for PC.

MORE: World of Warcraft: Shadowlands Weekly Checklist

Source: PC Gamer

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