Baldur’s Gate 3: 10 Must-Try Party Setups For Unique Playthroughs

Party composition remains essential in Baldur’s Gate 3, especially since it follows standard Dungeons & Dragons 5e rules. Meaning, the wrong slip-up can cause entire party wipes. Moreover, the impractical choice of party members might make BG3‘s D&D 5e-based experience a bit underwhelming for some players.

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Thankfully, BG3 and its Early Access experienced allowed players to have a glimpse of what encounters might feel like with various party compositions. The flexible Class system in BG3 can pave the way for some interesting, optimized, and even overpowered party builds. Here are some party setups players might want to try out in their playthrough:

10 Back To Basics (Fighter, Cleric, Rogue, Wizard)

It’s never wrong to rely on the basics. As with most RPG setups, a party composed of a tank, a pair of melee and magical DPS, as well as a healer won’t go wrong – and the same works with BG3.

Instead of Shadowheart, players should opt for a Light Domain Cleric to gain access to decent healing Spells as well as buffs. Meanwhile, Lae’zel (Battle Master) can dominate the battlefield by controlling the flow of melee combat.

Meanwhile, Astarion (Thief) easily boasts high DPS, especially with Sneak Attacks. Lastly, Gale (Wizard) can fit into multiple builds, especially given the Wizard’s flexible arsenal of Spells. Gale can set up battles by creating surfaces, or punish enemy groups with AOE.

9 Hunter’s Mark (Ranger, Cleric, Rogue, Wizard)

Players who want to maximize damage over any distance might want to pair Astarion (Thief)’s devastating Sneak Attacks and overall DPS with a versatile Ranger. That way, the Ranger can complement Astarion’s melee damage with their own long-ranged DPS specialization. Additionally, a Ranger with an alternate pair of dual-wielded weapons can easily switch to melee should the need arise.

Moreover, Gale (Conjuration) can ensure that allies won’t get hurt with his AOE Spells, leaving players with more room to play around with mobility. Lastly, Shadowheart (Trickery Domain) remains reliable with her range of healing and support Spells.

8 The Bodyguard (Melee, Cleric, Warlock, Wizard)

Players might try their hand in a party largely devoted to long-ranged tactics, with a bodyguard to protect them. Essentially, Lae’zel as a Fighter with the Battle Master as a versatile Subclass works best to tank for such a party, especially when buffed by a Light Domain Cleric. That way, the Battle Master can demolish most enemies before even getting to the party.

A Warlock and Wizard tandem can pepper through enemy forces with their mix of single-target and AOE Spells. The quick-fire nature of the Warlock and the meticulous versatile Spells of the Wizard work well to achieve this type of play.

7 Team Patrons (Cleric, Fighter, Rogue, Warlock)

Some players think that Shadowheart in Early Access remains an underdeveloped Cleric. Thankfully, a main character centered around the Cleric (Light Domain) build may help a party shine. The Light Domain equips Clerics with a decent range of buffing and healing Spells, as well as damaging Spells. Having this Cleric with a longbow can make for a Spellcaster that can dish out damage and support from a distance.

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Astarion (Thief) becomes a great offensive character in this party. The Thief easily overtakes other Classes in terms of damage output, courtesy of Sneak Attacks and Double Attacks, especially when dual wielding. Astarion works great with Lae’zel (Battle Master) as a tank and Wyll (The Fiend) as the ranged DPS controller.

6 The Adventurers (Charisma, Damage, Healing, Skills)

Adventurers on a quest to obtain an ancient artifact might find themselves facing a ton of challenges. In fact, they may not be as “equipped” as others might be. Players who want a classic adventuring setup may want to lean away from Classes and instead focus on archetypes that can make combat and roleplaying easier.

Players should always dedicate a character for Charisma and Charisma-based Checks in order to excel in most dialogue options. Moreover, they should have a character with the most Proficiencies in Skills to navigate most environments.

In terms of battle, the party should have a dedicated DPS and Healer in order to ensure their survival.

5 The Powerhouse (Fighter, Cleric, Rogue, Rogue)

Players call haxx whenever they see Rogues, as other players easily make OP builds with them. Interestingly, BG3 allows the same flexibility with Rogues. Pairing Astarion (Rogue) with another Rogue easily racks up melee DPS, especially when piling up Surprise Attacks, Sneak Attacks, and sheer mobility.

Likewise, the sheer stats and features that Rogues have allow them to make evasive tank builds, where they “tank” damage by actually avoiding most attacks.

This party works well with Lae’zel (Fighter) as a traditional tank to distract enemies. Lastly, Shadowheart (Trickery Domain) can ensure the party survives.

4 The Pet Lovers (Fighter, Ranger, Warlock, Wizard)

Who doesn’t love pets? A great alternative to a simple Ranger would be a Ranger (Beast Master), especially since the Giant Spider Companion easily gives the party a tank. In turn, this party can have its other members focus on various useful Spell strategies.

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For instance, Lae’zel (Eldritch Knight) can become a melee/magic hybrid, with her ranged Spells easily capitalizing on surfaces. Wyll (Warlock) can focus on single-target damage, while Gale (Wizard) focuses on obliterating enemies via AOE.

3 All Ranged (Fighter, Ranger, Warlock, Wizard)

Players fighting dangerous enemies and powerful bosses might want to keep their distance as much as possible. Thankfully, they want to try a ranged-focused build to pull this off. Essentially, their Lae’zel (Fighter) should specialize in the Archery Fighting Style to gain a ranged bonus. This Fighter, paired with a Ranger (Hunter), brings in most range physical damage in-game.

Wyll (The Fiend) and Gale (Wizard) will likely excel switching up the battlefield with surfaces and other ranged effects. However, players should note that this build does lack a Healer, so they better stock up with their healing Spells. healing Scrolls, and healing potions.

2 All Magic (Spellcaster, Cleric, Warlock, Wizard)

Players who want a dash of magic into their build might want to focus on an all-Spellcaster Party. Essentially, this build focuses on dishing out as much magic as possible to eliminate opponents as soon as possible. In this regard, a magic-oriented tank such as Lae’zel (Eldritch Knight) might help in this regard.

Wyll (Warlock), Gale (Wizard), and Shadowheart (Tempest Domain) already have interesting utility, damage, and healing Spells that synergize well in a Spellcaster-focused build. However, players need to ensure that their original character must be able to back up the party on the tanking end, or at least have enough Cantrips especially since they will want to preserve their Spell Slots.

1 All Melee (Melee, Cleric, Fighter, Rogue)

Players who want a more direct approach to combat might appreciate a straightforward all-melee build. Essentially, companions such as Lae’zel (Battle Master) and Astarion (Thief) work best in melee thanks to the Fighter’s high AC and the Rogue’s insanely-high damage output. Additionally, Shadowheart (Trickery Domain) not only offers decent buffs, but she can hold out her own with Cleric weapons and armor.

The player character should probably be melee-centric as well. Aside from a second Fighter or Rogue, a Ranger might become a decent choice. Aside from their decent melee combat DPS, alternating between a melee build and a DPS build can ensure safety in times of emergencies.

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