After finding an iconic weapon in Cyberpunk 2077, players will naturally have the instinct to equip it right away and test it out for a few shots. Their curiosity is admirable, but too often they conclude that the new weapon isn’t as good as their old one and revert back after a few rounds of combat. The problem is that mods are a huge part of what makes a weapon great and so these trial runs need the benefit of them in order to have an accurate side-by-side comparison.
This goes for clothing and cybernetics as well. It’s difficult that there are so many guides dedicated to finding equipment, but so few resources that tell players how to make the equipment shine. Of course, some room for personal taste is in order, but there are a set of mods that most people agree will make V’s journey through Night City a successful one.
10 Clothing Mod – Panacea
- Grants immunity to poison and shock effects.
Immunity to two major damage types is an absurd and borderline overpowered advantage. Players who are on a mission to hunt down every cyberpsycho in the game will want to make sure to get ahold of this mod as it will render some of them completely useless. It must be crafted, but the crafting spec can be found for free in a chest to complete an NCPD assault in progress in the Corpo Plaza, City Center.
9 Clothing Mod – Cut-It-Out
- Grants immunity to bleeding.
Gamers who want to complete all of the Agent Saboteur gigs will likely encounter many enemies on their travels. And the most common status effect they can apply is the bleed effect. Even common weapons have a decent chance of applying it. Perhaps the best value in the game is eliminating 100% of this damage forever with a single clothing mod slot. You can buy it straight up at the clothing store in the Corpo Plaza, City Center.
8 Clothing Mod – Coolit
- Grants immunity to burn status effects.
Players who are following along will notice that this is the very last mod needed to stop worrying about status effects for the rest of the game. V will be playing with fire in the story and in combat alike, especially when knocking out the Both Sides, Now questline, and while nothing can make the dialogue choices any easier, at least gamers won’t have to worry about getting set on fire. Buy it at the clothing store in Arroyo, Santo Domingo.
7 Clothing Mod – Armadillo
- Increases armor.
If it weren’t for a handful of screenshots, players might doubt that a legendary armadillo mod even exists since it must be randomly found and can’t be bought or crafted. But don’t get too upset, the only difference is a percentage boost to the armor, with the epic getting 80% and the legendary getting 100%. The epic variety is plenty to carry any gamer through any of the good or bad endings of the game. The target body is at an assault in progress in Kabuki, Watson and it has at least one such mod on it.
6 Clothing Mod – Deadeye
- +15% crit chance.
- +30% crit damage.
Gamers that analyze whether Final Fantasy VII: Remake or Cyberpunk 2077 is the better futuristic RPG might be persuaded to give the nod to Cloud for his use of materia. But V has something just as powerful offensively and it somehow exists as a clothing mod. Now, players have been trying to figure out why crit chance isn’t stacking properly, but if they only get one crit chance item, it should be this one since it’s the highest and has damage attached to it as well. It’s for sale at the clothing shop in Wellsprings, Heywood.
5 Muzzle – XC-10 Alecto
- 2.5x damage multiplier when attacking from stealth.
- Silencer.
- Reduces damage by 15%.
There is only one rare silencer in the game and this is the one. While most silencers reduce damage by 30%, this one allows V to keep all but 15% of the damage, more than fair since sniping from stealth is doing a whopping 2.5 times the standard damage already. The DLC will no doubt answer many fan questions, but it remains to be seen if it will add epic or legendary muzzles. Until then, find this one for free in a suitcase at an assault in progress in Rancho Coronado, Santo Domingo.
4 Ranged Mod – Crunch
- Increases damage.
Since crit doesn’t appear to stack normally, the better option for guns is to stack raw damage. At the legendary level, this will increase damage by ten per shot, but even a common mod will bump up the damage by six. It has to be crafted and the weapon shop in Little China, Watson has the blueprint handy.
3 Ranged Mod – Countermass
- Eliminates vertical recoil while aiming.
Users of SMGs and assault rifles can rejoice at the inclusion of this mod. It reduces recoil to exclusively horizontal, which is significantly less than the vertical recoil, to the point where it feels like none at all on most weapons. Pick one up from the weapon shop in Japantown, Westbrook if V is in the neighborhood.
2 Ranged Mod – Vendetta
- Increases headshot damage by 20%.
So much of the damage in the game is derived from headshots, so any mod that boosts hits to the head is going to be regarded as extremely powerful. There is the aftermath of a gang fight in The Glen, Heywood in an alley. It appears there were no survivors, so the mod is up for grabs in a briefcase.
1 Kiroshi Optics Fragment – Trajectory Analysis
- Increases bonus damage from headshots by 50%.
Trying to find some of the hidden locations that only experts could find? Sharpen up that vision with this, it’s the only legendary ocular mod in the game and it’s the only one gamers could ever want since it puts headshot damage through the roof. Viktor has one for sale at his shop in Little China, Watson.
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