Minecraft remains an incredibly popular game among players of all ages and experiences. This is due to the close-knit status of the community and updates coming to the different versions of the game. Just a simple search can reveal the many wonderful and impressive creations made by Minecraft players over the years. While many were created by players block by block, others were created within the game’s creative mode.
One thing that players can have access to in Minecraft depending on the server is the game’s console. This allows for players to input console commands and cheats that can affect players and the world around them. Here are some of the best ones to use.
Some blocks in Minecraft are rarer than others. This can make the construction of certain Minecraft projects a bit rough if players run out of a certain material. However, there is a cheat that allows players to clone any existing block they have.
This cheat is available for players using the Java Edition, Pocket Edition, Xbox One, PS4, Nintendo Switch, Windows 10 Edition, and Education Edition. It is not usable on the Xbox 360, PS3, or Wii U versions of the game.
While the cheat is capable of cloning single blocks, it can also clone entire regions. Players can also decide whether or not they want the cloned regions to include air or blocks of a certain filename.
The cheat code to put in console in order to clone a specific region is “/clone <begin> <end> <destination> [replace¦masked] [normal¦force¦move]”.
In order to use this code, players will need to replace “begin” with the coordinates of the start of the region they want to clone. Then, players will need to replace “end” with the coordinates of the end of the region. “Destination” will then be replaced with the coordinates of the location where players want the clone to be.
With the “replace” and “masked” options, players can choose which one to have in the code. “Replace” will have all the blocks chosen be cloned including the air while “masked” will not include the air.
Finally, players can choose between keeping “normal”, “force”, or “move”. “Normal” will cause the cloning to be a normal clone where the blocks will be copied from one region to another. “Force” will cause the clone to replace existing blocks in case the clone’s destination overlaps with the source location. “Move” will instead move the original blocks to the clone location and leave nothing but air behind.
If players are using Minecraft Java Edition on PC or Mac with version 1.8, 1.9, 1.10, 1.11, and 1.12, the clone command is different. Instead, the console command is “/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode] [tileName] [tileData]”.
The things that need to be replaced in this code is similar to the normal clone code. In this case, “x1”, “y1”, and “z1” are the beginning coordinates of a region while “x2”, “y2”, and “z2” are the ending coordinates of the region being cloned. Then, “x”, “y”, and “z” are the coordinates of the destination region for the clone to appear.
For “maskMode”, players can choose between “replace”, “masked”, or “filtered”. When choosing this, “replace” and “masked” function the same as in the original code. If players choose “filtered”, only the blocks that match the tileName specified later in the code by the player.
With “cloneMode”, players can choose between entering “normal”, “force”, and “move”. These commands behave the same as in the original code.
Once players get to “tileName”, they can either delete the section or replace it with the name of a block they want to be cloned exclusively from the original region if the mask mode is set to filtered. The same can be said for “tileData” except that players would need to enter a block’s data value.
Cloning specific block types isn’t just exclusive to the previously mentioned versions of Minecraft Java Edition. The console command in other versions is “/clone <begin> <end> <destination> filtered <tileName> <normal¦force¦move>” with the normal replacements remaining the same as before with the original code and the tile specifications from the second code.
Players in the beginning parts of a Minecraft world may find it difficult to survive at night. This is due to the lack of light sources, food, and beds that some players may be suffering from. To help prevent being swarmed by monsters early on, players can use the setting time to day cheat.
This cheat is available in all versions of Minecraft except for Xbox 360, PS3, and Wii U. Like the previous cheat, players will need to have cheats turned on in their world in order for it to work.
With the command being simple, players just need to enter “/time set day” into the Minecraft console. This will automatically set the time to day, allowing players to not have to worry about zombies and skeletons as much in the overworld.
This cheat code allows players to summon any kind of entity present in Minecraft. This includes enemies such as Creepers, animals such as Chickens, and items such as Paintings.
In order to use this cheat, players just need to enter “/summon <entity>”. The term “entity” will need to be replaced with what players want to spawn. An example of this would be if players wanted to spawn a skeleton, they would need to enter “/summon skeleton”. If players instead want to summon a withered skeleton, they can enter “/summon wither_skeleton” on Minecraft versions 1.11 and up. On lower versions of Minecraft Java Edition, players would instead need to enter “/summon Skeleton ~ ~ ~ {SkeletonType:1}”
Players can also use the summon cheat to summon more complex entities. For example, a tamed horse that is wearing a saddle can be summoned with the code “/summon horse ~ ~ ~ {Tame:1, SaddleItem:{id:saddle,Count:1}}”. However, most entities do not require the code to be this complex and just require the name of the entity to be summoned.
A full list of spawnable entities can be found here.
Minecraft is available now on Mobile, PC, PS4, PS5, Switch, Xbox One, and Xbox Series X.
Source: Dig Minecraft
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