The Unreal Engine 4 is arguably one of the most popular and powerful game development kits going at the moment. Not only is Unreal Engine used to make some of the most beautiful looking games of any generation, it’s also become a tool for fans to get creative with it, such as when someone recreated the Shire from The Lord of the Rings. Now it appears as though it’s only getting better as Nvidia says it will launch DLSS support for the engine.
In a recent report, it was announced that Nvidia have been working with Epic Games to bring Deep Learning Super Sampling support to Unreal Engine 4. DLSS is Nvidia’s own proprietary image upscaling technology which allows visuals to be upscaled from low resolutions for monitors and display hardware that have higher resolution outputs. What this means is that lower resolution visuals will look basically the same as visuals that are natively higher resolution. The overall result of this is high resolution gaming without sacrificing frame rates.
This is not the first iteration of DLSS, either. This is version 2.0 which, according to Nvidia itself, is a “new and improved” version of the previous edition which can boost performance, give crisp visuals at the same time and maximize things like ray tracing settings, such as those being impressively shown off in Control: Ultimate Edition.
Earlier last month, Nvidia was in hot water when it became apparent that its new line of RTX 30 cards would be in short supply until later in the year. More so, rumors have been spreading that its new RTX 3080 Ti cards are being downgraded from 20GB of GDDR6X to 12GB instead. The RTX 20 and RTX 30 series are currently the only GPUs that exclusively use DLSS. Unsurprisingly, with this launch and the rising popularity of DLSS, AMD are rumored to be looking to get its own version of upscaling out into the market.
Hardware and stock issues aside, the launch of DLSS for Unreal Engine 4 should be good news for developers, professional and independent. Games such as Fortnite have already announced it will be getting DLSS and ray tracing in the future. With the joining of this additional support with the world’s most used development engine, creators will be able to utilize the technology to bring stunning games to people’s systems without compromising on loss of performance or a drop in frame rates. Fans can only hope that the low stock of Nvidia‘s new GPU cards won’t have an adverse effect on Unreal support.
Source: Gamespot
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