One of the best things about Dragon Ball Z: Kakarot is that its story spans across the entirety of the Dragon Ball Z story. Unfortunately, even this game glosses over a few of the stories seen in the anime.
When it comes to developing anime titles, CyberConnect2 is often viewed as the king because its attention to detail leads to an almost absurd amount of fan service that anime fans have come greatly appreciate. Dragon Ball Z: Kakarot is no exception to this rule, covering the story of Dragon Ball Z better than any game that has come before it. Still, Dragon Ball Z: Kakarot flew past (or in some cases, dropped entirely) some storylines that many Dragon Ball fans would’ve loved see adapted into the games. They may not all be canon to the manga, but here are some of the Dragon Ball Z highlights that STILL haven’t been added into Dragon Ball Z: Kakarot.
For a game filled with so many side quests and characters that aren’t necessarily relevant to Dragon Ball Z specifically, it’s a bit of a shock that Snake Way wasn’t adapted for Dragon Ball Z: Kakarot. As interesting as Gohan’s training was, Goku’s journey along Snake Way had the potential to be a lot more fun. From the meeting of Princess Snake to Goku falling down and landing in Hell, Snake Way could’ve been a fun trip before the start of the intense Saiyan saga.
While this is technically a TV special and not part of Dragon Ball Z‘s canon, Dragon Ball Z: Bardock – The Father of Goku was treated as the canon story for Goku’s only known Saiyan parent for a long time. The special shaped Bardock’s character and instantly cemented him as a fan favorite character in the franchise. He’s appeared in nearly every Dragon Ball Z game to date as a result, but surprisingly, Dragon Ball Z: Kakarot decided to leave him out.
As a prequel to the entire series, Dragon Ball Z: Kakarot could’ve opened with Bardock’s story. Players could’ve taken control of Bardock and his Saiyan crew, learning the game’s controls as they follow the special’s series of battles before ending with an hopeless fight against Frieza and his army. On top of that, it could’ve been the first Dragon Ball Z game ever to let players explore planet Vegeta before the Saiyan home world meets its end.
The Garlic Jr. Saga is one of the larger pieces of filler in Dragon Ball Z, but it’s one that probably gets overlooked the most. Following Dragon Ball Z:Dead Zone (a movie that also gets overlooked), the Garlic Jr. arc takes place between the Frieza and Trunks Sagas. As with most filler in anime, it received mixed reactions from fans which is probably why Toei and Bandai Namco avoid reviving the story in any way.
The one benefit that would’ve come from CyberConnect2 including the Garlic Jr. Saga would’ve been the change of its main character. Goku and Vegeta are both absent for this arc, meaning that players would get another chance to save the earth as Gohan before his eventual battle with Cell.
The majority of the all Dragon Ball Z movies are standalone films that barely line themselves up with the anime’s continuity, let alone each other. The Broly movies, however, proved to be something special. During the initial run of Dragon Ball Z, Broly’s popularity was so massive, the character was placed wherever it seemed possible. After his defeat in the first movie, he showed up again on Earth where it was up to Goku’s sons to put him down again.
The first and second Broly movies would make for perfect side stories. Though they’re both quite short, two epic boss battles that span across the generations of Goku’s family would’ve been really great to see in Dragon Ball Z: Kakarot. The series may have moved on with its new version of Broly in Dragon Ball Super, but there are still plenty of fans who love the original legendary Super Saiyan and want more of him.
Similar to Snake Way, Goku’s adventures in the Other World after dying at the end of the Cell Saga could’ve made for an interesting adventure in Dragon Ball Z: Kakarot. These filler episodes introduced a bunch of new characters, including fan favorite Pikkon, and featured its own tournament for players to fight through.
The Other World’s story would be a build up to the climax before the Majin Buu saga kicks off. the Dragon Ball Z: Fusion Reborn film could’ve served as Dragon Ball Z: Kakarot’s boss rush mode, letting players run the Dragon Ball gauntlet with their improved strength. On top of that, it would give players the chance to use the original version of Gogeta in a boss battle against Janemba, something fans would’ve surely loved.
Seeing as the DLC released so far for Dragon Ball Z: Kakarot has focused exclusively on Dragon Ball Super or Z-Super adjacent story content, it’s looking more and more unlikely that any of these stories will get to make their debut. The success of Dragon Ball Z: Kakarot does give hope for a potential sequel with even more fan service crammed into it, but until then, games like Dragon Ball FighterZ and Dragon Ball Xenoverse 2 will do what they can to fill the void.
Dragon Ball Z: Kakarot is available now on PC, PS4, and Xbox One.
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