The Grand Theft Auto multiplayer community is the backbone of the GTA franchise, first introduced officially in Grand Theft Auto 4 and flourishing into its own separate gaming experience with Grand Theft Auto 5. While the current games enjoyed success with their extensive online multiplayer, several players have taken it upon themselves to enhance the experience outside of Rockstar’s capabilities.
One of the recent modern examples of players banding together is the construction of the Mile High Club in Grand Theft Auto 5. Since the game’s launch in 2013, Rockstar had yet to update the construction of the large skyscraper to the point when several modders decided to finish the building construction itself. Another highly requested feature, the ability to explore maps from previous games, was an ambitious feature that modders were able to accomplish ahead of the developers.
Originally released in 2015, the GTA Underground Team has released Version 4.17 of their ambitious GTA Underground mod last week, simplifying the process needed to set up the Underground mod with a dedicated installer. Using Grand Theft Auto: San Andreas as its base, GTA Underground combines the maps of Grand Theft Auto 3, Vice City, San Andreas, Manhunt, and Bully together in one large map. Several players have shown off the new update, with YouTuber Carnate exploring Liberty City and Vice City while messing with the mod’s other capabilities.
The update also fixes several glitches within the GTA Underground multiplayer mode, adjusting the collision detection with several maps, including Vice City. The GTA Underground team’s vision was to unify Rockstar’s “3D era” of games in one seamless package using the Grand Theft Auto: San Andreas engine, a feat that is impressive in its own right. For a game that is 17 years old, Grand Theft Auto: San Andreas remains one of Rockstar’s most popular titles with a thriving modding and multiplayer scene.
With rumors of a remastered Grand Theft Auto: San Andreas circling from a 4Chan leak, the possibilities of exploring other cities within a Grand Theft Auto game are enticing. Visiting Liberty City in a potential San Andreas remaster wouldn’t be completely off the table, as one mission requires CJ to briefly fly to Liberty City to go to Saint Mark’s Bistro and deal with the mafia there. Although brief, fans have envisioned what it would be like to venture into a fully explored Liberty City.
In other titles, several classic games have historically received the similar treatment of bringing as many classic maps to a single game as possible. One of the prominent examples is the THUG Pro mod for Tony Hawk’s Underground 2, which aims to port as many levels in previous Tony Hawk’s Pro Skater games as possible. Coincidentally, the THUG Pro mod has existed almost as long as GTA Underground, with the former’s community being a driving force in promoting Tony Hawk’s Pro Skater 1+2.
Grand Theft Auto Underground‘s latest update is available on PC.
Source: gtaundergroundmod.com
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