JackFrags Explains How Call of Duty: Warzone PC Players Have An Advantage Over Console

While being able to play with friends on other platforms through cross-play in Call of Duty: Warzone is undeniably beneficial,  it has brought about some noteworthy problems as well. As shown in a recent video from YouTuber JackFrags, PC users have a major advantage over Call of Duty: Warzone fans on console.

JackFrags’ video focuses on two specific problems caused by cross-play, and neither of the highlighted issues are tied to Call of Duty: Warzone’s cheating problem. While cross-play between PC and consoles has made aimbots, wallhacks, and other mods more prevalent on PlayStation and Xbox, this issue has been covered heavily by other content creators. Instead, JackFrags turns his attention to filters and the consistently important FOV slider.

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Starting with the filters, JackFrags points out how PC players can change the visuals of Call of Duty: Warzone with NVIDIA filters. For example, players can brighten up the shadowy corners of Verdansk with the press of a button, allowing them to see players lurking in the darkness or hiding under staircases. With Call of Duty: Warzone campers loving spots like these, having such an ability is crucial to success, as PC owners can spot clever players with ease.

As pointed out by JackFrags, console players do not have this luxury. As such, the YouTuber pushes for the ability to use filters to be removed from the PC toolset, ensuring that all players remain on equal footing. The constant drama regarding Roze’s invisible Rook skin is used as evidence for the filters feature being too strong, as the NVIDIA adjustments allow players to see the pitch black skin with ease.

The other issue the YouTuber spotlights in his video relates to FOV sliders, as Call of Duty: Warzone players on console have wanted this feature for an entire year. Unfortunately, there has been no sign of such an addition being made, which is a shame given the power of such a setting. JackFrags demonstrates how players see the game on consoles, turning the FOV to 80. When he boosts the slider up to 105, he can see a player that would be completely off-screen on the 80 FOV level. With field-of-view drastically improving peripheral vision, the feature seems necessary.

Part of the reason that Call of Duty fans have pushed so hard for an FOV slider on consoles is because they know it is possible. After all, with Call of Duty: Black Ops Cold War’s settings featuring an FOV slider on PlayStation and Xbox, Call of Duty: Warzone should have one as well.

Call of Duty: Warzone is available now on PC, PS4, PS5, Xbox One, and Xbox Series X.

MORE: Call of Duty: Warzone – Should Verdansk Be Removed Forever?

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