Going the sorcery route when playing an RPG title is a popular choice among many. Why wouldn’t it? Playing as a mage makes the gameplay fun and it offers a different set of challenges since most attacks from a mage build rely on distance instead of the melee gameplay most players are used to.
In Kingdoms of Amalur, a sorcery build can make use of the Stave weapons in the game if they want to be as powerful as they can be without having to worry about dealing with enemies close-range. Staves deal elemental damage, which should delight those who enjoy those types of attacks.
10 Archsage’s Light
This stave was created by unknown enchanters of Scholia Arcana. This weapon can be found in random chests or loot. The weapon was apparently created to deal with the Niskaru creatures. The player will have to be level 20 for them to be able to wield this unique stave.
The Archsage’s Light deals 92 in fire damage and 80 burning damage over 3 seconds. It also has a 25% increase in damage when dealing with Niskaru enemies.
9 Esharra’s Song
Esharra’s Song is a stave that’s laced with lavish inlays and ornaments. Its sophisticated design is a perfect complement to its deadly and powerful magical characteristic which can be traced from Ciara Sydanus’ empire.
This stave deals 83 lightning damage and 72 damage over 3 seconds. It will also increase the wielder’s mana regeneration by 2 per second and increase the chance to steal 28 mana per hit by 10%.
8 Ivory Staff
According to its description, the Ivory staff is the family heirloom of House Anwon. Its original owner was Eva Anwon, the founder of the house. This weapon can be earned by completing the Wood for the Fire challenge on the House of Valor battle board.
This unique weapon deals 61 fire damage and 53 burning damage. It increases the wielder’s chance to steal 25 health per hit by 10%. Its requirement character level is 12.
7 Judgment
There’s no better way of punishing the unjust than by doing it using a weapon named Judgment. Originally made specifically for this purpose, the staff itself pulses with energy.
This weapon will deal 56 lighting damage and 37 shocking damage over 5 seconds. It also provides a 10% increase in stun duration and stun chance. Judgment can be picked up in a chest near the northern entrance to Cann-Rane. The chest is surrounded by a small pool of water.
6 Lightning Rod
Lightning Rod is a stave that pulsates storm magic, making it difficult to handle. This weapon mimics the tridents held by the murghan, who are known for channeling the power of storms.
This powerful stave deals 128 lightning damage and 59 shocking damage over 5 seconds. On top of this, it also provides a 5% increase in chance to steal 18 health per hit. It can be looted in random chests in the Teeth of Naros DLC.
5 Primal Mirror
The Primal Mirror is a weapon favored by the Kollossae. This weapon deals primal damage, a damage type added in the Teeth of Naros DLC. The Primal Mirror stave is a reward for completing the quest Rites of Passage, but only if the Beckoned favors sorcery.
This stave deals 92 primal damage and 59 primal damage over 10 seconds. It increases the player’s fire damage, ice damage, and lightning damage by 12%. It also increases their critical hit damage with magic by 10%. Its requirement level is 18.
4 Pyromancer
The Pyromancer stave is a legendary weapon crafted by the mage Valfillian Carr. It is believed to be the result of his long and painstaking research. A lot of enemies in the game are weak against fire, which makes this stave highly useful from beginning to end.
This unique stave deals 91 fire damage and 60 burning damage over 3 seconds. It will also increase the wielder’s overall fire damage by 5%. The player only needs to be level 13 to wield this stave.
3 Seaglass
The Seaglass stave is one of the most elegant-looking weapons in the game. It is decorated with seaglass that has washed up on the shores of Gallows End. It can be picked up in The Legend of Dead Kel DLC.
The weapon deals 84 lightning damage and 54 shocking damage over 5 seconds. Its effects include a 5% increase in chance to critical hit with magic and a 15% increase in mana. The player will need to be at least level 20 to wield the Seaglass stave.
2 Sorrow
This weapon is apparently one of the many “sorrows” of the House of Sorrows, a faction founded by the Winter Fae. This weapon is given to the player after completing the “Such Sweet Sorrow” mission, a quest given by the aforementioned faction.
Sorrow deals 111 lightning damage and 53 shocking damage over 5 seconds. It will increase the player’s overall lightning damage by 5%. It has a character level requirement of only 16.
1 Staff of the Ashen Prophet
The Staff of the Ashen Prophet used to belong to the Ljosalfar mage Cyrinda Bresail, who had the title of “Ashen Prophet” and the founder of the Order of Ash. This weapon can be found in chests or as loot.
This weapon mainly deals with ice damage. Its ice damage is 92 and it deals 38 freezing damage over 6 seconds. The wielder will also be given a -10% mana cost effect, as well as a 12% increase in critical hit chance. The player needs to be at least level 18 to wield this weapon.
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