Every James Bond Game, Ranked By How Long They Take To Beat

The recent announcement that IO Interactive are releasing a new James Bond game, along with the fast-approaching release date of the franchise’s next film, No Time to Diehas brought the 00 agent’s gaming career back into the industry’s limelight. With the release of Project 007 likely being a long way off, many players will be looking to indulge in some of James Bond‘s previous gaming releases in the meantime.

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In hopes of helping such people choose what to play, we’ve ranked the franchise’s games based on how long they take to complete. To ensure that the times are as accurate as possible, this list will feature every James Bond game listed on howlongtobeat.com, ranked by their Main Story completion time.

17 James Bond 007: The Duel – 45 Minutes

There are numerous things that people miss about gaming in the 90s. However, buying games that take as long to complete as a Witcher III side quest certainly isn’t one of them. Despite the short runtime, James Bond 007: The Duel was well-received by fans and critics and received an 84% score from the former publication Sega Master Force.

16 007: Licence to Kill – 48 Minutes

007: Licence to Kill ranks ahead of James Bond 007: The Duel by a whopping three minutes. The game was published by Domark, who are today known as Square Enix Europe, a subsidiary of publishing giants Square Enix007: Licence to Kill was developed by The Kremlin and is a top-down shoot ’em up with a story that is based on the film it’s named after.

15 James Bond Jr. – 1 Hour

Finally hitting the one-hour mark is THQ’s James Bond Jr. The James Bond Jr. character is James Bond’s nephew and first appeared in Ian Fleming’s spin-off book The Adventures of James Bond Junior 003½ from 1967.

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The game was released on both the NES and SNES and featured a similar brand of gameplay to the many other side-scrolling platformers that were released on the two consoles.

14 007 Racing – 3 Hours

Considering how synonymous Bond is with fast cars, it makes sense that a racing game featuring the 00 agent was released. However, the word “racing” is somewhat misleading, as the game isn’t a Mario Kartstyle racer featuring the series’ heroes and villains as one might expect from the title. Instead, players are simply tasked with completing mission objectives, utilizing the speed and weaponry of the cars.

13 James Bond 007 – 4 Hours

Nintendo’s action-adventure game James Bond 007 was developed by Saffire and initially hit stores back in 1998. The Game Boy adventure features 11 different levels, where players are usually tasked with fighting through or sneaking past enemies. However, trying to stay alive isn’t the only thing that James Bond 007 consists of, as players can also indulge in gambling games such as Blackjack.

12 GoldenEye: Rogue Agent – 5 Hours

GoldenEye: Rogue Agent is the first of nine games on this list that fall between the five and seven-hour mark. Oddly enough, the game has no relation to the GoldenEye film; GoldenEye is instead a codename given to the protagonist, who isn’t James Bond, after being fitted with a literal golden-eye. The golden-eye gives the player various skills, such as the ability to see through walls.

11 James Bond 007: Agent Under Fire – 5.5 Hours

There was a considerable amount of buzz around James Bond 007: Agent Under Fire prior to its 2001 release, as the game was the franchise’s first to appear on the PlayStation 2. Moreover, critically acclaimed action games like Grand Theft Auto III and Time Crisis II had already released on the console the same year, giving fans hope that Agent Under Fire would provide an immersive Bond experience.

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Although the game didn’t come close to Grand Theft Auto III’s quality, it was still a thoroughly enjoyable game and made impressive use of the PlayStation 2’s hardware, considering how early the console was in its lifespan.

10 Tomorrow Never Dies – 6 Hours

Much like Agent Under Fire, 1999’s Tomorrow Never Dies had a large weight of expectations on its shoulders before it was released. In Tomorrow Never Dies‘ case, it was because the game was Electronic Arts’ first James Bond title since acquiring the license. The industry giants opted against trying to recreate the magic of the N64’s GoldenEye 007 and instead made the decisive choice of having a third-person perspective.

9 James Bond 007: Blood Stone – 6 Hours

Blood Stone is the most recent James Bond game to release, aside from the GoldenEye 007: Reloaded port and the disastrous 007 LegendsConsequently, Blood Stone will be the first choice of many players who are looking for a modern Bond game to play while waiting for Project 007.

As long as such people are able to find the game for a good price, they likely won’t be disappointed with Blood Stone as it provides a solid 6-hour adventure. The game won’t blow anyone away, though it does remain engaging and entertaining throughout its short runtime.

8 Quantum of Solace – 6 Hours

Quantum of Solace was released at the end of 2008, which wasn’t a great time for movie tie-in games, as players had realized that such titles were often rushed due to their tight development schedules. To say that Quantum of Solace is an exception to the rule would be disingenuous, though it certainly doesn’t feel rushed, and its 6-hour campaign will be enjoyable for those who liked the corresponding film.

7 James Bond 007: Nightfire – 6.5 Hours

Of all the games that have tried to recapture the success of GoldenEye 007 (1997), many consider Nightfire to be the game that does it best. Nightfire finds a sweet spot between reinventing what worked about the classic N64 game while ensuring that it implements enough changes to differentiate it. Moreover, the game has one of the most enjoyable multiplayer player modes of the entire PlayStation 2 era, thanks to the game’s well-designed maps and the huge range of weapons and gadgets for players to use.

6 007 Legends – 6.5 Hours

From a game that does a great job of recapturing GoldenEye‘s magic to one that did it poorly. 007 Legends is one of the worst received games in the entire franchise, exemplified by its brutal Metascore of 26 on PC. The game’s main issue was that it did very little to stand out from other first-person shooters and stealth games and consequently felt like one of the most generic action games of its year.

5 From Russia with Love – 6.5 Hours

Following the success of Everything of Nothing, there was little surprise when Electronic Arts decided to return to the game’s third-person shooter mechanics with 2006’s From Russia with Love, a tie-in with the classic 1963 film. 

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The game doesn’t manage to reach Everything of Nothing‘s heights, but it’s still a thoroughly enjoyable 6-7 hour adventure nonetheless.

4 GoldenEye 007: Reloaded – 7 Hours

After many games had tried and failed to recapture the success of GoldenEye 007 (1997), Activision decided to simply remake the game in 2010 for the Nintendo Wii and Nintendo DS before releasing an enhanced port, GoldenEye 007: Reloaded, on the Xbox 360 and PlayStation 3. The enhanced port was well-received, receiving a Metascore of 72 on both Xbox 360 and PlayStation 3.

3 GoldenEye 007 (2010) – 7.5 Hours

The aforementioned 2010 remake of GoldenEye 007 struggled to impress on the Nintendo DS, though its Nintendo Wii release is one the franchise’s most critically acclaimed games, exemplified by its 81 Metascore. Not only did GoldenEye 007 (2010) do an excellent job of modernizing the classic game, but it also made great use of the Nintendo Wii’s motion controls, something that many developers struggled with.

2 GoldenEye 007 (1997) – 9.5 Hours

There’s a reason why so many games on this list have tried to emulate the original GoldenEye 007; not only was the game’s main campaign thoroughly enjoyable, but the split-screen multiplayer was revolutionary and introduced console gamers to the joys of deathmatches with friends. Granted, the game hasn’t aged too well, but it’s still worth playing today purely for nostalgia.

1 James Bond 007: Everything or Nothing – 10 Hours

The longest entry in 007’s gaming franchise being just 10 hours speaks volumes to how consistent the games have been in offering linear, focused, level-based adventures. Everything or Nothing is considered by many to be the franchise’s best game since 1997’s GoldenEye, along with the aforementioned Nightfire. The game has solid cover-combat, driving, and gadget gameplay mechanics, making Everything or Nothing one of Bond’s most immersive gaming adventures yet.

NEXT: The Legend of Zelda: Every Game, Ranked By How Long They Take To Beat


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