Last Summer, Bungie made the surprise announcement that not only was Destiny 2 here for the long haul, but it would also get three brand new annual expansions in the form of Beyond Light, The Witch Queen, and Lightfall. That plan remained in place until about a month ago, when Bungie surprised fans yet again with the announcement that a fourth expansion would follow after Lightfall, in order to fully realize its vision for the first saga of the Destiny franchise. For the second time, fans had a full three-year roadmap for the future of Destiny 2, and with the ongoing success of Season of the Chosen, the future of Destiny looked great.
Following the news of a new Destiny 2 expansion, Bungie also confirmed something many fans had feared could happen around the release of The Witch Queen or Lightfall — Destiny 2: Forsaken will one day make its way into the content vault to make room. Right now, it’s unclear exactly what Forsaken content will be moved into the DCV, or even when Bungie would do it, so it’s a little early to speculate. With that being said, Forsaken is widely considered one of, if not the best expansion the franchise has ever seen and one that absolutely everybody should play.
Anyone playing Destiny 2 for the very first time in 2021 is coming in at a great but potentially confusing time. In the current state of the game, Prince Uldren Sov was reborn as a Guardian by the name of the Crow, and new players will be introduced to him as a good guy and ally for all intents and purposes. While Beyond Light is a strong jumping on point for new players, the Forsaken campaign adds so much depth and backstory to the Crow, the Vanguard, and the state of the world that it’s essentially required reading.
After the death of Hunter Vanguard Cayde-6, players are sent on a revenge mission to take down Prince Uldren Sov and his Scorn Barrons, and it’s one of the best campaigns in the series. A simple and focused story, clear motivations for the player, a handful of truly great and unique boss fights, and for the first time, real consequence in the world of Destiny. Not forgetting that Forsaken was the last expansion to have a campaign of that length (Shadowkeep and Beyond Light are about half the size in main missions alone) and that’s without taking into account all of the post-campaign missions and content that ties directly into the conclusion.
With each new expansion, Bungie has added new locations into Destiny 2: Mercury was added in Curse of Osiris, Mars was added in Warmind, the Moon returned in Shadowkeep, and Europa finally made its debut in last year’s Beyond Light. But the team took things to a whole new level with Forsaken, introducing a brand new playable location in the Reef called the Tangled Shore, and a second location built entirely for the post-campaign endgame content called the Dreaming City.
The Dreaming City was crammed with secrets to uncover, post-campaign missions, and brand new activities including a new horde mode called the Blind Well, the new Raid, and the series’ first Dungeon. These days, there’s not a whole lot to do for hardcore players, but the Dreaming City is still a gorgeous location to explore and one of the most unique locations in Destiny 2.
When Destiny 2 launched, the Leviathan Raid was heavily criticized for moving away from traditional boss fights and instead focusing on mechanic heavy encounters that never felt rewarding to complete. Leviathan was also criticized at the time because it felt out of place, like its own disconnected side story, after the events of the Red War and the defeat of Ghaul.
Bungie learned from its mistakes with vanilla Destiny 2 and doubled down on everything players loved in its design of Forsaken. The Last Wish Raid is perhaps the best example of that, deeply ingrained in the lore of the Dreaming City, featuring more boss fights than any previous Raid in the series. For the first time, no Hard or Prestige Mode as well. The Last Wish Raid is right up there with the Vault of Glass and King’s Fall as one of the all-time greats.
These days, players can run through a few different Dungeons in Destiny 2, including Forsaken’s Shattered Throne, Shadowkeep’s Pit of Heresy, and Season of Arrivals Prophecy. The best part about the dungeons available in Destiny 2 is that they’re all very unique in terms of their aesthetic, design goals, enemies, and bosses. Described as a three-person Raid, the Shattered Throne was the first dungeon in the Destiny series and heavily tied into the lore of the Dreaming City and the Last Wish Raid.
It’s an incredibly difficult activity that offers endgame level loot, is full of exciting secrets including hidden bosses, kicks off the quest for the Wish-Ender Exotic Bow, and rewards a hidden Triumph for being completed solo without dying.
Destiny has a long history of horde-style event modes that aim to bring players together and make the world feel more alive, without being too challenging. A few of them have worked quite well — Escalation Protocol, Archon’s Forge. However, most of them have left a lot to be desired once players finished quest lines that forced them to play the various modes and unlock Exotic rewards.
Forsaken’s Blind Well was an enjoyable experience that built on everything Bungie learned from The Taken King’s Court of Oryx, the studio’s first attempt at one of these game modes. At the time of release, Blind Well was an essential activity that tied into the Shattered Throne, rewarded higher-level Dreaming City loot, and unlocked one of the nine new subclasses on offer. These days Blind Well is one way that players can earn the new reissued Dreaming City Reverie Dawn gear and weapons at the new cap.
Outside of the core activities mentioned, there’s not a whole lot of other content for players to worry about. New missions, quests, and Crucible maps all tie directly into their respective locations and modes, like the campaign or the Raid, and will be experienced in those modes — so that’s already covered by doing the basics. Bungie has already vaulted the majority of new content introduced in the Destiny 2: Forsaken‘s Annual Pass.
The biggest mainstays such as the PvE mode Gambit, or the nine new Supers, won’t be going anywhere, so players shouldn’t worry about that. In fact, the only change that can be expected with the Forsaken Supers is a potential revamp to be more in line with Stasis, the new Darkness Super introduced in Destiny 2: Beyond Light.
Destiny 2: Beyond Light is available now for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
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