Outriders: All Devastator Skills | Game Rant

In the new Square Enix game Outriders, players have four classes to choose from when starting up a new game. One of these classes is the Devastator, a class designed for tank-like melee combat and becoming a shield for their companions. The skills associated with this class help players looking to tank for their group.

Devastators have the choice of three different types of skills: Seismic, Protection, and Kinetic. Despite each of the three subclasses leaning more towards certain types of skills over others, players of any Devastator subclass can use any of the three types of skills.

RELATED: Outriders Release Time, File Size, & More

These are the skills that many have used to compare the Outrider Devastator class to Earthbenders from Avatar: the Last Airbender. These skills focus on manipulating the earth to cause chaos and destruction in the enemy ranks.

  • Earthquake (Interrupt), 14 second cooldown: Shockwave that interrupts all of an Outriders‘ enemies in a radius.
  • Impale (Interrupt): Interrupts, inflicts bleed, and deals damage to one target. If target dies, a small healing radius forms around them that gives players and their allies an armor buff.
  • Tremor: Creates a series of explosions, draining enemy health and dealing damage.

Protection skills are all about keeping teammates alive, deflecting damage and preventing injury to everyone on a Devastator’s side. These abilities allow Outrider Devastators to be the tank and the support class at the same time.

  • Reflect Bullets, 22 second cooldown: A barrier that reflects all damage back to enemies after 10 seconds.
  • Golem, 26 second cooldown: Block 65% of all damage to player for 8 seconds.

Kinetic skills are mostly closely associated with the Vanquisher subclass of the Devastator. This skills allow a player to get up close and personal, which pairs well with a Vanquisher’s boosted weapon damage stats, especially from some of the legendary weapons available to Outriders players.

  • Gravity Leap (Interrupt), 20 second cooldown: Leap, then slam into the ground to interrupt opponents in a small radius.
  • Boulderdash (Interrupt): Charge forward, dealing damage and interrupting enemies.
  • Endless Mass: Close a single target in stone, inflict bleed, and create a force that pulls enemies toward the target. Then the target’s stone casing will explode and deal damage to all enemies within range.

Outriders that have come across any items of blue rarity or higher may have noticed that theses can have Devastator mods attached to them. These mods, similar to modifications made to skills when putting points into the skill tree, buff a skill and make it stronger, faster, longer, or give it a shorter cooldown. However, they will only appear on the rarer weapons in the game, like the Grim Marrow Legendary Weapon.

Outriders releases April 1 on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X.

MORE: Outriders Shows Off Ultimate Fire Witch Pyromancer Class Build

Source: Wiki

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