Now that Sony has officially declared that it is pulling the plug on the PlayStation 3, PlayStation Portable, and PlayStation Vita’s digital stores, many PlayStation fans are looking to preserve some of the legacy platforms’ obscure hits. Trophy hunters are also looking to add some unique finds to their collections, though not every game on the systems supported Trophies. Many games were released before the Trophy feature was implemented in July 2008, while others were released before it became mandatory in January 2009.
However, a selection of games from this period were later patched to include Trophies. It bears mentioning that most games released without Trophies do feature Xbox Achievements for their Xbox 360 counterparts, as that feature was a requirement from the console’s launch. Still, a lot of interesting PS3 games were released in this period that never received Trophies, and some may be interested to see what history has left behind.
Folklore is a 2007 action-RPG developed by Game Republic and published by Sony. The game is set in Ireland and the Celtic Otherworld of Irish mythology, focusing on a young woman named Ellen and a journalist named Keats. Both playable characters work together to unravel the mystery hidden by the quaint village of Doolin. Said mystery can only be solved by seeking the memories of the dead in the dangerous, spirit-filled Netherworld. Folklore is an interesting and often forgotten piece of action-RPG history, and is remembered mostly for the use of the Sixaxis motion controls to absorb spirits for new abilities.
Folklore is remembered with some fondness, but the first-person shooter Haze is not. The game was developed by Free Radical Design and published by Ubisoft in May 2008. Releases for Xbox 360 and Microsoft Windows were cancelled, probably because of Haze’s poor sales and reviews. The game takes place in a dystopian future where players control a soldier that’s part of a militia making heavy use of the drug Nectar. Shortly into the game, the player character realizes the horrors of the drug and joins a rebellion to fight it. The story was trying to be current and subversive, but it fell utterly flat, and the extremely plain FPS gameplay didn’t help.
Heavenly Sword is a 2007 action-adventure hack-and-slash game developed by Ninja Theory and published by Sony on the PlayStation 3. While the game is Ninja Theory’s second title, many consider it the first, as it started the trend in its games to focus on both superior graphics and better combat than many of its Western peers. The game is especially well-known for its motion capture technology, which famously got actor Andy Serkis interested enough to play the main villain and co-write the script.
Less famous is the critically panned Lair, an action-adventure title developed by Factor 5 and published by Sony. It was released for the PlayStation 3 in August 2007. While the game was praised for its visuals, Lair’s gameplay left much to be desired. Players get to control a dragon-riding knight, and take their dragon through various war sequences. Most battles took place in the air, though the dragon occasionally landed to engage in combat.
Unfortunately, the flying sequences made extensive use of the Sixaxis motion controls, dragging the experience down. It was such a high profile failure that the developers added analog stick support and DualShock 3 controller support before closing down shortly afterward. Still, Lair still holds a place in history as the first PS3 title to be fully playable via the Remote Play function, allowing it to be accessed through the Internet on a PSP.
Ratchet & Clank Future: Tools of Destruction is a 2007 platforming third-person shooter game developed by Insomniac Games and published by Sony. It’s the first PlayStation 3 installment in the Ratchet & Clank franchise, as well as the first installment for the much-acclaimed Future saga. It was also one of the first PS3 games to support DualShock 3 rumble without any accessories. Tools of Destruction received critical praise upon release. Much of that was due to the engaging and fun gameplay, though the game’s technical issues were also acknowledged. The game was nominated for several awards from gaming publications, and was considered a commercial success.
Developed by Project Siren, the team that recently left Sony Japan Studio, Siren: Blood Curse is a survival horror stealth game published by Sony for the PlayStation 3. The third and final installment in the Siren series, Blood Curse was released in July 2008. Blood Curse is a reimagining of the first installment in the series, Siren. There were many alterations to its structure and content, along with most of the gameplay improvements introduced in Forbidden Siren 2. The game follows a cast of interconnected characters as they try to survive a cursed village in a remote area of Japan. Because of its improvements, Blood Curse is generally considered the best of the three Siren games, and the newly formed Bokeh Game Studio made up of its developers hope to continue its legacy.
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