Far Cry 6 trades ray tracing for 60fps on PS5 and Xbox Series X

Ubisoft has confirmed that its upcoming open-world action game, Far Cry 6, will not feature ray tracing on consoles – with only PC players getting the graphics option.

In an interview with WCCFTech, Ubisoft 3D Team lead programmer, Stephanie Brenham, confirmed that the game wouldn’t feature ray-tracing on consoles, as the developer opted instead to prioritise 4K at 60fps on new consoles.

“Ray tracing is a PC only feature,” Brenham told the site. “On console, our objective has been to take advantage of new hardware capabilities, optimizing performance targeting 4K and achieving 60 FPS, for instance, all while ensuring new game features, like our dynamic weather system, are supported on all platforms.”

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