NFS Unbound is great, why didn’t EA tell anyone? The Thursday Nite Rant

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Need For Speed Unbound existed for years as a ghostly whisper: a vague apparition that haunted EA’s shareholder meetings, but never quite took corporeal form. That is until October of this year when was revealed that not only did it exist, but that it was due out in just a handful of weeks, and it had a leftfield art style which combined animated graffiti and comic style art superimposed onto the series’ traditional hyper-realism.

This, to put it mildly, caused a lot of eyebrows to lift. Some of them in pairs. But thanks to EA Play (and, for most of us, its inclusion with Xbox Game Pass Ultimate), we’ve been able to dip in for a meaty ten-hour trial and confirm that the risks have paid off: Unbound is a slick open-world racer with fresh ideas that isn’t afraid to punish the player for slipping up.

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