The stage is set for victory. You and your allies have the enemy cornered as the clock ticks into overtime, and there’s seemingly no way you can fail – or so you think. Suddenly, your slightly damaged healer falls back and says “Come to me for healing!” So your tank does, departing the frontline and getting their wounds patched up. Your other healer is in a corner somewhere, staying out of danger.
That leaves you and the second DPS to deal with –– nope, it’s already over. “Okay, well there’s always next time”, you tell yourself, and then that round ends in failure as your DPS stays locked in combat with a tank getting support from Mercy for the entire match.
Is it the the other players’ fault? Well, technically yes, but they’re just doing what they think is best with the limited knowledge Overwatch 2 gives them.
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