I’ve always loved the WarioWare series, though in honesty I’ve always regarded it as a largely single-player endeavor. That opinion might be about to change, however – as after multiple swings at multiplayer action, the series might have its best ever offering in WarioWare: Move It.
Perhaps my attitude towards the series as best enjoyed solo comes from my history with it – I was there for that first game on GBA 20 years ago, and the joy of the game was all in unlocking new mini-games and challenging yourself to survive the ever-quickening nature of the game’s various challenges. Across sequels, multiplayer became a staple and even the focus of some later games – but honestly, none of it ever bought me quite the same joy as getting into the rhythmic zone of WarioWare’s ‘microgames’ on my own.
This is the second WarioWare title for the Switch, but it sets itself apart in a few key ways. For one, the previous title, Get It Together, featured more ‘traditional’ WarioWare mini games that can be traced right back to the series’ GBA origins. For this new title, the hint is in the name: Move It is focused on motion control, and in many ways should be looked at as a follow-up to WarioWare Smooth Moves back on the Wii.
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