Dragon Age 4: The History of Thedas Through the Eyes of the Tevinter Imperium 8 11 月, 2020 Charlie Stewart 0 Dragon Age 4 will likely take place in the Tevinter Imperium, a mage-run nation whose long history has cast a shadow over the series so far.
The Elder Scrolls 6’s City Changes Have a Ton of Potential 8 11 月, 2020 Charlie Stewart 0 Todd Howard claims that The Elder Scrolls 6’s cities will be larger than in previous installments, which could be great news for the new game.
Starfield’s Procedural Worlds Need to Learn One Big Lesson from Mass Effect 7 11 月, 2020 Charlie Stewart 0 Starfield will use procedural generation to create its multiple planets, but the game will need to learn one big lesson from Mass Effect first.
The Elder Scrolls 6’s Procedural Generation Could Be Great News for the Modding Community 6 11 月, 2020 Charlie Stewart 0 The Elder Scrolls 6 will make use of procedural generation, implying a larger game-world with huge potential for the modding community.
Customization Could Be Harry Potter: Hogwarts Legacy’s Biggest Challenge 5 11 月, 2020 Charlie Stewart 0 The Wizarding World puts some customization options in high demand for Hogwards Legacy, but they may prove a challenge to execute.
Starfield Has the Potential to Change Bethesda Forever 5 11 月, 2020 Charlie Stewart 0 Newly announced details about Starfield’s development suggest the upcoming RPG could change how Bethesda approaches its open worlds.
Naughty Dog Should Move On From The Last of Us and Uncharted 4 11 月, 2020 Charlie Stewart 0 Naughty Dog needs to move on from Uncharted and The Last of Us if the studio is going to keep it reputation for original story-telling.
Grand Theft Auto 6 is Years Away, But That’s a Good Thing 4 11 月, 2020 Charlie Stewart 0 Many have hinted that GTA 6 is still a long way off, but some also hint at why that could be a good thing for the game and its developer.
Dragon Age: Origins’ Anniversary is a Stark Reminder of What Makes the Franchise Work 4 11 月, 2020 Charlie Stewart 0 Dragon Age: Origins’ 11-year anniversary just passed, and it reminds many fantasy fans of just what makes the best BioWare RPGs work.
The Elder Scrolls 6’s Procedural Generation Has Huge Implications For Its Map Size 4 11 月, 2020 Charlie Stewart 0 Todd Howard confirms that the map of The Elder Scrolls 6 will use procedural generation, which means big things for the new game.