Behind the scenes of building an App Clip, progressive disclosure when designing UIs, Rambo’s struggles with App Translocation on macOS, and speculation around what Apple might have in store for us this fall.
A deep dive into syncing systems and what goes into writing code for synchronizing user data using tools like CloudKit, a look under the hood of what AirPower could’ve been, and your regular weekly updates from John and Rambo.
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We’ve all been working from home since earlier in the year, and at the same time, many of us are trying to improve our cooking skills or to get some variety into our meals. If you’re into Vietnamese food, the Not Phở app, available today, …
Analysis of the ongoing battle between Apple and Epic Games from a technical perspective, the benefit of writing cross-platform Swift code, logging and debugging strategies, and how Rambo merged two apps into one.
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Combining SwiftUI with other rendering technologies, Rambo’s preparations for the launch of the AirBuddy 2.0 Beta, and lots of thoughts on the recent App Store controversy involving Microsoft’s xCloud game streaming service. Also, custom Swift keyword…
What differentiates server-side and client-side development, Tim Cook’s testimony in front of the US Congress, the new iMac, Rambo’s secret new project, and more on John’s not-so-secret use of SwiftUI to build games.
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Is FaceID coming to the Mac, what could a Swift version of async/await end up looking like, and what makes SwiftUI a nice fit for game UI development?
Sponsored by iMazing: Get 30% off iMazing, the most popular all-purpose iPhone and iPad manager for …
A deep dive into the iOS background operations model and how it could potentially be improved, rumors about both ARM Macs and a new iMac design being unveiled at WWDC20, and a discussion around designing custom systems for apps. That, and your regular…
Preparations for WWDC, a look at the first COVID-19 exposure notification apps powered by Apple and Google’s system, and a deep dive into the world of Reactive Programming through frameworks like RxSwift and Combine. Also, will cross-platform technolo…
What could an iPhone without any ports look like, and is it likely that Apple would ever adopt USB-C for the iPhone? Also, Mac development, using multiple programming languages, sharing utilities between projects, and much more.
Sponsored by Concepts …