Articles by Jeremy Peel
How Google Stadia swallowed Typhoon Studios and spat out Raccoon Logic
You may remember Raccoon Logic as Typhoon Studios, Google Stadia’s internal development studio in Montreal – most famous for being dropped without warning as the tech giant quickly lost confidence in its game streaming venture.But we were fans of this “bunch of scrappy people” long before they passed through the primary-coloured intestines of the Alphabet […]
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Why are modders restoring the look and feel of Cyberpunk 2018?
“This city’s always got a promise for you,” V monologued in the very first Cyberpunk 2077 trailer. “It might be a lie, an illusion, but it’s there, just around the corner. And it keeps you going.”In the years before Cyberpunk’s release, would-be players subsisted on a similar sense of promise. Until CD Projekt Red’s ambitious […]
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Inside the Driver game that died so that Watch Dogs could live
When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate […]
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Disintegration review: Halo, is it me you’re looking for?
Have you ever used a mod or console command to unlock a game’s camera? There’s an illicit thrill to floating high above a world, peeking behind the curtain of level design, unshackled by the boots you left down on the ground.That’s what it’s like to play Disintegration. It is, put most simply, Ghost Recon Advanced […]
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Dark Messiah is Arkane’s worst game, but it’s also the blueprint for Dishonored
If Dishonored is a delicious cake, coloured by a red velvet dye of suspicious origins, then Dark Messiah was the prototype that didn’t rise properly. Released six years earlier, it reached for the same mix of stealth and bloodletting action, but turned out lumpy and uneven, its spongy physics sliding across crumbly technical foundations. Dark […]
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Minecraft Dungeons review: block-rocking beatdowns
Would you like to see my weapon? It’s got a long shaft, a huge purple head, and I like to call it the Hammer of Gravity. In fact, that’s the name Mojang Studios gave it – I merely found it hovering a couple of feet above the ground, slowly rotating in a way that suggested […]
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What it’s like to play Halo 2 in 2020
Do you ever forget what you loved about your favourite games? Over time, you might have decided it was the music, or the lore, or the poignant death of a critical character. And all of those things matter. But actually, when you go back, you discover that the magic lay in something more nebulous. Developers […]
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Call of Duty Warzone’s modes are in constant flux and you’re the lab rat
There’s a metagame to Call of Duty: Warzone, and I don’t mean the high level business of analysing drop spots or working out the best time to buy a UAV. As any returning player can tell you, the true strategy layer is the hunt for your favourite mode among Modern Warfare’s menus.Sometimes I find Battle […]
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