Supergiant lay bare the building blocks of Hades’ underworld
Out of all the -tober suffix trends, I think Blocktober might be my favourite. The now-annual level design hashtag has become a fascinating insight into the grey, blocky roots of all sorts of games. As a bonus, this year sees Hades developers Supergiant jumping onto the bandwagon with a distressingly art-free look at the mythological […]