Rockstar’s crunch culture is changing, developers say
Remember when Red Dead Redemption 2 first launched and everyone was abuzz as Rockstar co-founder Dan Houser proudly proclaimed 100-hour work weeks a necessary evil? Ah, too many horrific things have happened since then and you’d forgotten, hadn’t you? Well here’s a less awful thing then. According to current Rockstar developers, it seems that the company’s […]