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Arkane Studios at 20: searching for the balance between accessibility and complexity

28 5 月, 2020 Kirk McKeand 0

Doors are smokescreens for dangers that lurk on the other side. You stack up against them in Call of Duty and wait patiently for the AI to pull the handle down. In Deus Ex, you can blow them into splinters with a mine. In PUBG, you hurriedly close them behind you as you enter, so […]

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