Everything goes wrong in this Divinity: Original Sin 2 speedrun, naturally
Everything going terribly wrong is the theme of most of my Divinity: Original Sin 2 experiences. Fire everywhere, right? Speedrunners know this big RPG’s ins and outs much better than I do, but it turns out even they aren’t impervious to disaster—or fire. This year’s D:OS2 speedrun during the Awesome Games Done Quick marathon went […]