
作者彙整: Matthew Kato
Riot Games Settles Gender Discrimination Lawsuit
Riot Games has agreed to a pay out a minimum of $10 million in a settlement of a gender discriminat… 閱讀全文
分類: IT 資訊科技(信息技术), 游戲game, 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, Galaxy, game, game footage, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, mobile game, news, Nintendo Switch, online game, PC Game, Phone, PlayStation, PlayStation 2, PlayStation 3, playstation 4, PSP, PSP3, PSP4, Samsung, smart phone, Technology, Video, video game, Wii, Wii U, Xbox, Xbox 360, Xbox 360 Game, YouTube, youtube game footage, Zeebo, 任天堂, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈Riot Games Settles Gender Discrimination Lawsuit〉中留言功能已關閉
Standing Up
When Manveer Heir left BioWare in 2017 after working on the Mass Effect franchise as a senior gameplay designer, he w… 閱讀全文
分類: features, IT 資訊科技(信息技术), 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, features, Galaxy, game, game footage, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, news, online game, PC Game, Phone, PlayStation, Samsung, smart phone, Technology, Video, video game, youtube game footage, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈Standing Up〉中留言功能已關閉
Need For Speed Heat Review – The Return Of The Reboot
… 閱讀全文
分類: IT 資訊科技(信息技术), Reviews, 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, Galaxy, game, game footage, Game Reviews, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, news, online game, Phone, PlayStation, reviews, Samsung, smart phone, Technology, Video, video game, Xbox 360, Xbox 360 Game, youtube game footage, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈Need For Speed Heat Review – The Return Of The Reboot〉中留言功能已關閉
The Death Stranding Guide
Surviving the journey is a large part of what Death Stranding is all about, daring players to maintain their balanc… 閱讀全文
分類: features, IT 資訊科技(信息技术), 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, features, Galaxy, game, game footage, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, news, online game, PC Game, Phone, PlayStation, Samsung, smart phone, Technology, Video, video game, youtube game footage, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈The Death Stranding Guide〉中留言功能已關閉
Can College Sports Make A Comeback?
Recently, the NCAA voted to allow athlete compensation for usage of their name, image, and likenesses as long as it’s… 閱讀全文
分類: features, IT 資訊科技(信息技术), 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, features, Galaxy, game, game footage, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, news, online game, PC Game, Phone, PlayStation, Samsung, smart phone, Technology, Video, video game, youtube game footage, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈Can College Sports Make A Comeback?〉中留言功能已關閉
World of Warcraft Enters The Afterlife With Shadowlands Expansion

Click here to watch embedded media
Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Release:
While celebrating the 15-year anniversary of World of Warcraft today at BlizzCon 2019, the company also unveiled World of Warcraft: Shadowlands, an expansion coming in 2020 (the game can be pre-purchased now).
Dead souls are no longer going to their appropriate resting place in the Shadowlands, but are instead being fed into The Maw thanks to Sylvanas Windrunner, who has breached the veil separating Azeroth and the realm.
The Shadowlands features five zones: Bastion, Maldraxxus, Ardenweald, Revendreth, and the Maw. The first four are overseen by Covenants corresponding to specific kinds of souls. The Kyrian (Bastian) watch over souls from the mortal realm. The Night Fae (Ardenweald) defend nature spirits. The Venthyr are gothic masters. The Necrolords forge undead warriors for the Shadowlands. Players will create a bond with one of the Covenants, completing their campaign and getting class-specific abilities and more.
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The Shadowlands’ Maw also features the Tower of the Damned – an otherwordly prison where the “wickedest souls in the universe” are kept, and which contains trials for extraordinary treasure.
The expansion also includes a new leveling system (up to 60), new appearance options, the return of legends such as Uther the Lightbringer and Kael’thas, and the ability for pandaren and all allied races to become Death Knights.
For a quick overview of Shadowlands, be sure to check out the video above.
分類: IT 資訊科技(信息技术), Previews, 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, Galaxy, game, game footage, Games, Games Previews, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, news, online game, Phone, PlayStation, playstation 4, Previews, PS3, PS4, Samsung, smart phone, Technology, Video, video game, youtube game footage, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈World of Warcraft Enters The Afterlife With Shadowlands Expansion〉中留言功能已關閉
Death Stranding Review – The Wanderer

Publisher: Sony Interactive Entertainment
Developer: Kojima Productions
Release:
Rating: Rating Pending
Reviewed on: PlayStation 4
Also on:
PC
PC
The mystery around Death Stranding has piqued everyone’s curiosity as to the game’s true nature. Part of this is down to the creator himself, Hideo Kojima, who has consistently obfuscated his titles with complex stories, themes, and the personal fancies of an auteur. It’s also due to the incredulous feeling that there must be more to the game than what we’ve seen so far. Surely players must do more than transport cargo – a video game trope in and of itself. But Death Stranding (whose main character is named Sam Porter Bridges, no less) is unable to muster significance.
In order to rebuild America after a mysterious event that has blown a crater in the middle of the country and destroyed society as we know it, Sam treks across the land delivering supplies and connecting pockets of survivors. Doing so requires loading Sam up with packages of various sizes, weights, and possibly mission-ending stipulations – such as breaking fragile equipment and even delivering a pizza correctly.
I was initially frustrated by the teeter-totter nature of keeping my balance while traversing rocky, moss-covered landscapes. As I leveled up and became proficient in my movements (the terrain is thankfully consistent in terms of what does and doesn’t trip you up), I realized the fight to stay upright isn’t the fundamental problem with the core gameplay concept. The real issue is that Death Stranding’s gameplay really is as simple as it appears to be, and the elements around it – the story, combat, and lackluster mission objectives – aren’t satisfying enough to anchor the title and get players invested.
Death Stranding has optional side missions and ways to build up the infrastructure of the world, such as making roads and other helpful structures, but the core delivery loop doesn’t branch out in more interesting directions. Your objectives are straightforward and unsurprising; they don’t expand Sam’s interaction with the world, nor do they require novel resourcefulness. It’s all about the journey, as they say, but when the journey feels dull, that’s not a good thing.
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Combat is also part of Sam’s travels, but it’s not demanding or engaging. Multi-dimensional spirits called BTs rise from the ground and apparate from the air, but they feel more like nuisances than challenges – similar to random encounters in an RPG that cause you to swear more than lick your chops. Marauders called MULEs get physically tougher and have guns and trucks to hunt you down, but defeating them is easy, whether using guns, melee blows, or stealth. Don’t expect the ingenuity or problem-solving required in the Metal Gear series; enemies’ A.I. routines and reactions don’t enliven your interactions with them or encourage experimentation.
Sure, it’s fun to knock marauders down with a piece of luggage in your hand, but you can’t drive them from an area, their encampments are basic, and their loot (unless tied to a specific mission) isn’t particularly enticing since the items can be found elsewhere in the world. Combat is non-essential to the point that plain hoofing it is as effective as any weapon when dealing with both BTs and MULEs. Even the boss battles, if they can even be called that, are simple encounters of shooting and evading over multiple rounds. They lack the inventiveness and thrill of Kojima’s previous efforts, to say nothing of other games. This is a shame, because you can fabricate some pretty useful equipment, like grenade launchers and camouflage rocks you can hide under, despite an absence of compelling situations in which to apply them.
Overall, Death Stranding’s intertwining systems are well thought out. Rain and snow (called Timefall) damage everything they touch, so I like the sense of urgent survival when the weather report shows precipitation on the way. Building zip-lines and safe houses in useful areas is satisfying, especially since they augment the overall network of nodes that keep you supplied and aid your travels.
Click image thumbnails to view larger version
Death Stranding’s online connectivity is one of the game’s strengths, not only because other real-life players add useful items like ladders and warning signs to your world, but because it achieves what it tries to do: It creates bonds. I liked knowing I was helping others when I erected a bridge or anchored a rope at a key location, and enjoyed giving others praise for their efforts via the like system. Regardless, this sentiment wanes amidst the larger morass of routine.
That the game ultimately comes up short is unfortunate, because there were times when I was spurred on to complete my delivery mission. Coming over a ridge, reflecting on how far I’d come and knowing that I just had to make it across one final expanse before delivering my cargo felt like sweet relief at times. The game is also visually stunning, which helps when spending all that time traveling from one place to another.
Try as it might, Death Stranding’s story doesn’t shore up its faults. It’s the normal Kojima mix of twists-and-turns, tropes, and overbearing themes, but at least I like that it explores real-world topics like the theory of multiple dimensions and key events in the history of the planet’s biodiversity. Like Sam himself, I often wasn’t sure why I kept going in Death Stranding. Maybe there was a little bit of pride in another task checked off the list, another job done. Unfortunately, this added up to little reward in the end.

Score: 7
Summary: The game bears the unmistakable mark of its creator, but doesn’t leave enough for players to enjoy.
Concept: Transport cargo to and fro in a beautiful-but-convoluted world from Metal Gear creator Hideo Kojima
Graphics: The details on everything from the logos to the environment are amazing, bringing to life this strand of the multiverse
Sound: Most of the triple-A voice talent does a great job. I also enjoyed the relatively incidental sounds such as a blaring alarm or the rustle of Sam’s gear
Playability: Apart from an occasional delay in bringing up a newly equipped weapon’s reticle, combat works fine. This includes melee combat, which does not have an enemy lock-on
Entertainment: The pillars of gameplay, combat, and story all bear the mark of creator Hideo Kojima, but none of them stand out or carry the experience
Replay: Moderately High
分類: IT 資訊科技(信息技术), Reviews, 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, Galaxy, game, game footage, Game Reviews, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, news, online game, Phone, PlayStation, reviews, Samsung, smart phone, Technology, Video, video game, Xbox 360, Xbox 360 Game, youtube game footage, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈Death Stranding Review – The Wanderer〉中留言功能已關閉
Death Stranding Coming To PC Next Summer

Death Stranding developer Kojima Productions has announced that the title is coming to PC some time next summer, and it’ll be published by 505 Games.
Kojima Productions made the announcement via twitter, and currently there are no other details regarding any possible additional content or enhancements for the PC version.
We’ll have our review of the PS4 version of the game later this week, so stay tuned!
Thanks to all of you who have been supporting #DEATHSTRANDING!
DEATH STRANDING release on PS4 is November 8, 2019!!
Furthermore, KOJIMA PRODUCTIONS is happy to announce that DEATH STRANDING will be coming to PC in early summer of 2020!!#kojimaproductions #deathstrandingpc pic.twitter.com/Sk4clWWY1X— Kojima Productions (@KojiPro2015_EN) October 28, 2019
[Source: Kojima Productions, 505 Games via Gematsu]
分類: IT 資訊科技(信息技术), 游戲game, 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, Galaxy, game, game footage, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, mobile game, news, Nintendo Switch, online game, PC Game, Phone, PlayStation, PlayStation 2, PlayStation 3, playstation 4, PSP, PSP3, PSP4, Samsung, smart phone, Technology, Video, video game, Wii, Wii U, Xbox, Xbox 360, Xbox 360 Game, YouTube, youtube game footage, Zeebo, 任天堂, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈Death Stranding Coming To PC Next Summer〉中留言功能已關閉
Grid Review – The Retread Reboot

Publisher: Codemasters
Developer: Codemasters
Release:
Rating: Everyone
Reviewed on: PlayStation 4
Also on:
Xbox One, PC
Xbox One, PC
Rebooting a franchise involves taking something with a beloved history, updating its technology, and imbuing it with the spirit of the times. Grid, however, doesn’t fully live up to this objective. It simply does not contain enough beyond Codemasters’ solid racing gameplay to jumpstart the brand in this day and age. The Grid reboot brings the franchise back, but without pushing past its previous incarnations, it feels like it’s just going around in circles.
Grid offers a plethora of races across six types, spanning GT, stock, tuner, and other types of cars. You’re free to move among them (as long as you can afford the requisite car), but Grid’s career mode is missing structures, like being in charge of a full racing operation that may actually get you emotionally invested in creating your legacy. Only two race types exist: regular race and time attack, and there aren’t any larger sponsorship incentives that serve as motivating carrots. You don’t upgrade your cars’ parts or performance, and the teammates you hire don’t give you a boost on the track or have any personality or anything else to tie them to you in a meaningful way. In short, Grid is a game of numbers. It’s a game with a lot of races, but it doesn’t give you enough reason to care. It hits the bare minimum of what a racing title should be, but it doesn’t try to break out of the mold like the original Grid once tried to.
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At least Codemasters confidently executes on the racing itself. Grid’s gameplay is between an arcade and sim-racing title, a fun space that encourages experimentation with the normal, generous range of difficulty and handling options Codemasters is known for. Because of the relatively open structure of Grid’s available races, it doesn’t take long to race some powerful cars, and it similarly won’t take long to become comfortable braking hard, throwing the steering wheel into a corner, and holding on for dear life, playing with the throttle to find that sweet spot between skidding and sliding. Even when you go back to cars with stiffer suspensions, there’s still joy and skill in finding the limits.
While you’re in the throes of racing concentration you may spare a moment for the nemesis and teammate systems, but not much more. Nemeses duly give you a bump if they reach your rear quarter panel (their anger resets after each race), but the role teammates play is less obvious. They have different levels of aggression, skill, and loyalty, but most races are only three laps; this doesn’t give you time to wait around for a key moment for them to block a specific racer for your benefit, or help you out at all. Your teammates are just other cars to pass on the track, and they don’t have any personality off of it, which doesn’t leave them with much of a purpose.
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You may be paying their wages for nothing, but at least it’s not hard to earn enough gold to buy the cars needed to race across the various silos. Your earnings are also shared between single-player and multiplayer, which is nice. In multiplayer, I like how cars ghost at certain times to prevent huge pileups, like when a player is using the rewind function. But like the career, multiplayer lacks race types. You also can’t form teams, nor can you see which public lobby you are joining, or set up which assists racers can use in private matches.
The Grid series offers a fun, gorgeous racing experience, and I can see value in bringing it back. But this incarnation of the game performs the bare minimum of the reboot mandate when it should be doing so much more. We race to be in first place, but unfortunately, Grid seems content to be in the middle of the pack.

Score: 7
Summary: This reboot from Codemasters lacks the ambition that a good racer needs to get to the front.
Concept: Drop into a world with over a hundred races and six different disciplines
Graphics: Codemasters does a great job making races look gorgeous and feel alive
Sound: You can hear the track announcers before and during races, which adds atmosphere. However, your crew chief who talks in your ear piece is a hilarious, dead-pan dolt
Playability: I highly recommend taking the assists off and spending a little time getting used to the cars. Once you get over the learning curve, you’ll get comfortable and become a better racer
Entertainment: Codemasters’ skill in the genre makes Grid a competent entry, but nothing more
Replay: Moderately High
分類: 未分類 在〈Grid Review – The Retread Reboot〉中留言功能已關閉
Red Dead Redemption II Coming To PC In November
Rockstar Games has announced that Red Dead Redemption II is hitting the PC platform on November 5. For a … 閱讀全文
分類: IT 資訊科技(信息技术), 游戲game, 熱門新聞 標籤: android, App, apple, Apple Watch, ASUS, Aws, digital game, Facebook, Galaxy, game, game footage, Games, Google, Huawei, iMac, IPad, iPhone, macbook, Mobile, mobile game, news, Nintendo Switch, online game, PC Game, Phone, PlayStation, PlayStation 2, PlayStation 3, playstation 4, PSP, PSP3, PSP4, Samsung, smart phone, Technology, Video, video game, Wii, Wii U, Xbox, Xbox 360, Xbox 360 Game, YouTube, youtube game footage, Zeebo, 任天堂, 多人电子游戏, 手机游戏, 电子游戏, 电子游戏机, 电竞计算机, 超級任天堂, 遊戲, 電競 在〈Red Dead Redemption II Coming To PC In November〉中留言功能已關閉

