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25 Years Later, How ‘Super Metroid’ Defined a Genre

25 Years Later, How Super Metroid Defined A Genre

On March 19, 1994, Japanese audiences got a chance to play one of the most influential video games of all time: Super Metroid, developed by Gunpei Yokoi’s Nintendo R&D team along with Intelligent […]

The post 25 Years Later, How ‘Super Metroid’ Defined a Genre appeared first on Geek.com.

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