12 Things You Didn’t Know You Could Do In Hades | Game Rant

Hades 1.0 has officially been released thanks to its developers, Supergiant Games. It’s been a long road of Early Access Development (that started on the Epic Store) since way back in 2018, but the game is finally out in its complete form — and it’s doing incredibly well. Everyone seems to be playing it at the moment and fans couldn’t be more ecstatic. The amount of content in the beginning compared to now is like night and day, or should we say Nyx and Helios?

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Plus, all of you who played it in Early Access have thankfully bumped the numbers and the title is already well over a million sales total! Even if you’ve spent a ton of time with Hades, you might not have figured out these neat little secrets the devs included.

Updated February 21st, 2021 by Jacob Buchalter: Comparing the popularity of Hades from its days of early access to its popularity now, it’s obvious there’s a huge divide. Even comparing the game to when it first released the 1.0 version to now is laughable, as the game sort of went viral with content creators and has won numerous awards from many different organizations. It’s even getting a physical release, which is huge for an indie game! And, with so many new people playing it, even though it’s only on a few platforms, there are a ton more secrets that have been found that we had no idea about before. Sure, there hasn’t been an expansion or DLC released or anything, but there’s still a ton of hidden mechanics to Hades you might not know about!

Disclaimer: There might be slight spoilers for both the narrative & gameplay of Hades.

12 Take A Look At The House Of Hades From Above

After a certain point in the game, Zagreus gets access to the House Contractor, a Shade employed by Hades that can add a ton of new features to the hall (among other things) in exchange for gemstones. And, you’ll quickly pick up on the fact that there are an insane amount of things this Contractor can build! But, the most expensive ones also tend to be interactive in some way, shape, or form. For example, there’s the Bat Cage in the lounge that you can interact with and see the whole House of Hades from above. And, this view becomes even more amazing after you’ve commissioned a ton of stuff from the Contractor, as shows how complex the House can get.

11 Earn A Buff From Bouldy

Every biome of Hades has an area where a Shade dwells that can help Zagreus out in some way. In Elysium it’s Patroclus, Asphodel has Eurydice, and Tartarus has Sisyphus. Now, Sisyphus has a best friend, one he grew pretty attached to from spending so much time together. This friend (cutely named “Boudly”) is a (sentient?) boulder that Zag can actually interact with as well, though it never talks back. In fact, you can even give it Nectar! Many might think that maybe Bouldy has a Bond ranking or something since little hearts pop up above it as they do for all the other Bonds, but actually what happens here is that Bouldy is granting you its Boon for the remainder of the run. Don’t believe us? Just check your current Boons. Now, all the randomized Bouldy Boons are incredibly minor buffs (such as a 3% attack buff or an 8% movement speed buff), but still, every little bit helps.

10 Stumble Upon Secret NPC Dialog

There is a staggering amount of dialog in Hades, yet so much of it is hidden behind specific conditions. Usually, a game developer would try and push you towards finding these secret conversations as much as possible, but Supergiant Games seems to prefer you stumbling upon it naturally. And, now that Hades has become such a worldwide phenomenon, a lot of new interactions are being discovered! For example, did you know that bringing the Yarn of Ariadne into the fight with Theseus (and Asterius) really annoys the Hero of Athens? Makes sense since it’s the same yarn the Greek Hero used to mark his part through the Labyrinth when he was alive. And, if you keep doing it, Theseus gets more and more annoyed! It’s this dedication to minute details like this that makes Hades such a charming game.

9 Interact With Your Biggest Fan

While we’re talking about the fight against Asterius and Theseus, let’s talk about the crowd as well. There are quite a few Shades watching the battle, and while they all share the same model, there’s one that sort of stands out. This single red Shade is actually the only spirit cheering for Zagreus to win. You can see that his Zagreus banner is being overshadowed by all the Asterius ones, yet he still shows up every single time! And, to make things even cuter, if Zag runs around that area after beating the warrior duo, he even acknowledges the Shade. Again, a very tiny detail that has nothing to do with gameplay, but it adds depth to the setting of Hades. There are a ton of other rogue-likes and rogue-lites that are similar to Hades, but none of them beat it in terms of storytelling.

8 Figure Out Exactly When The Boss Chamber Is Coming

Hades might be a rogue-lite, but there are actually quite a few things that aren’t randomized in it. Picking and choosing what’s randomized is actually one of the ways it has innovated on the genre itself. One thing that you might not know about is the fact that you can actually count and keep track of how many chambers are left until the boss battle in every biome. Excluding Chaos and Trove rooms, it’s 14 rooms to the Fury Sisters battle in Tartarus, 24 chambers until the fight against the Bone Hydra in Asphodel, and 36 chambers until Zag is pitted against Asterius and Theseus.

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It might seem like this fact doesn’t matter in the grand scheme of things, but, it actually makes a big difference. For example, you’re not going to grab a Chaos Boon that hurts you every time you dash if the Boss Room is only an encounter away, now will you? Knowing where you stand and how much is left to explore can be a big help in the more difficult biomes.

7 Fail To Summon A Companion

This next secret is a bit like the one we mentioned about hidden dialogue, but this one has a gameplay impact as well. Basically, after maxing out certain Bonds, Zagreus unlocks Legendary Keepsakes that allow him to summon different characters during battle. People like Dusa, Megara, Thanatos, Achilles, Bouldy, and even Skelly. But, Hades has an incredibly complex narrative, and sometimes these characters might not want to fight against who Zag is currently up against or they might not even be around at the moment. For example, there’s a brief period of time where Dusa is away from the House of Hades, and when Zag tries to summon her during this period, nothing happens and Zag becomes depressed. Sure, you could argue that this is actually a bad thing since it’s a story element that negatively affects gameplay, but by keeping the continuity relevant even during Zagreus’ escape attempts, the world of Hades feels exponentially more real!

6 Reel Up Legendary Fish

So many of you thought that getting a Legendary Fish was based on RNG. And we get it, nothing about the fishing mini-game in Hades tells you that catch is dependant on reaction time. But it is, and now that you know, we’re sure you’ll have a much easier time pulling up fish like the Flameater, a Seamare, or even a Voidskate. There’s one Legendary Fish in every biome such as the River Styx in Tartarus, the Lava of Asphodel, the Mists of Elysium, and the… waters of the Chaos realm? So, get focused, watch closely, and try to press the input as soon as that popper goes under!

5 Re-Roll Rooms Into Exactly What You Want

Way deep in the Mirror of Night unlocks, there are two abilities that share the name of “Fated.” One is Fated Authority and the other is Fated Persuasion. Persuasion lets you re-roll the list of Boons and Well of Charon choices, but Authority lets them re-roll the next Encounter by interacting with the door before walking in. But, you might not know that there are actually two different “types” of rooms. Gems, Darkness, Nectar, and Keys are all in one category, and Boons, Hammers, Hearts, Poms of Power, and Bags of Obol are in the other. So, by memorizing that piece of info and maxing out Fated Authority, you can easily turn a Centaur Heart room into a Boon one without much issue.

4 Use Companion Summons Against Hades

These summons are brought forth using little stuffed animals that were given to Zagreus by the associated NPC. Usually, people save them for Boss encounters, since they primarily inflict a bunch of damage. But what you don’t know is that they all have specific characters/bosses they can’t be used against. For example, most of them can’t be used against Hades, since that would sort of be like attacking your boss. Weirdly enough, both Bouldy and Skelly can be summoned against Hades, which is great to know, and might be why they’re worth saving some of your Nectar for. Some other examples of this happening include; trying to summon Thanatos during a Thanatos competition (obviously), summoning Meg to fight against herself or one of her sisters, or trying to summon Dusa against the Gorgon Head mini-boss in Asphodel. Although, after progressing through the mainline story enough times, eventually Zagreus unlocks the ability to summon anyone while fighting Hades, which actually makes his boss fight a lot easier!

3 Build Up A Winning Streak

This is another progression-related dialog secret. Did you know there’s actually a “clear spree” that gets counted when Zagresus beat Hades multiple times in a row? Or, did you know that Megara keeps count of all the times you’ve beaten her without losing? What about the fact that Hermes actually acknowledges your fights with Charon and even bets Zag that he can’t beat him twice in a row?

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There are just so many situations like this, such as talking to a person with the Keepsake they gave Zagreus equipped, dying to specific enemies, using specific Pact of Punishment options, and more. In fact, this interaction with one of the developers after a tweet on Megara’s conditional dialogue perfectly explains their workflow in relation to NPC dialog.

2 Guarantee The Same Start Over & Over

The “Give Up” option in Hades is confusing, considering it doesn’t quite work as you would assume. Basically, selecting this sends you back to the Main Menu, and then when you re-load your save the game acts as if you had just walked out onto the courtyard before the run even started. But, why does it do this? Well, “Give Up” is actually Supergiant’s way of letting you test out Weapons, Weapon Aspects, Companion Summons, Keepsakes, and more without resetting a run. And, if you unlocked a specific Aspect with Titan Blood, got decently far into a run, and decided you didn’t like it, you can Give Up and it’ll send you back to the courtyard and give the Titan Blood back while also saving that specific run’s “seed”. But still, this mechanic isn’t well explained in-game and it took quite a while for the fan base to figure it out.

1 Fight An Even Harder Version Of Hades

If you’re new to Hades, don’t expect to go for this next secret anytime soon. But yes, there’s an ending to Hades, an unlockable True Ending, and a Post-Game extra ending depending on how many times you feel like escaping the Underworld with Zag. But, after the True Ending, a new Pact of Punishment option appears in the Contractor list, Extreme Measures Rank 4. Turns out purchasing this from the Contractor with Gemstones unlocks a new variation for Hades himself and it makes his encounter way, way tougher. It’s a bit surprising that harder difficulty options haven’t been modded into the game yet, considering how flush these modding communities for rogue-likes tend to be.

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